Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 3615139359245263059 1752 carss the Grappler (level 8, 0/65 HPs) Began as a Black Draconian Shapeshifter on July 29, 2026. Was a Follower of Hepliaklqana. Slain by a gnoll sergeant ... wielding a +0 spear (4 damage) ... on level 8 of the Dungeon. The game lasted 00:11:02 (6625 turns). carss the Grappler (Black Draconian Shapeshifter) Turns: 6625, Time: 00:11:02 Health: 0/65 AC: 5 Str: 18 XL: 8 Next: 78% Magic: 7/8 EV: 9 Int: 10 God: Hepliaklqana [*.....] Gold: 183 SH: 0 Dex: 12 Spells: 7/7 levels left rFire x . . (150%) - Horns rCold + + . (33%) g - melded +0 buckler rNeg + . . (50%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec + (33%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... i - ring of positive energy Stlth + k - ring of poison resistance HPRegen 0.30/turn e - rimehorn talisman MPRegen 0.11/turn %: no passive effects @: yak-form A: frigid aura, ice wizardry, amphibious, reduced essence, (galvanic breath), (AC +6), large, unfitting armour, electricity resistance, cold-blooded, (armoured tail 1) a: Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 8 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 350 gold pieces. You spent 167 gold pieces at shops. Inventory: Missiles d - 2 atropa-tipped darts l - 5 poisoned darts (quivered) Armour c - a +2 pair of gloves f - the +0 pair of boots of Lightning Storm {Rampage rF+} (You found it on level 3 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. It cannot be enchanted further. g - a +0 buckler (melded) Magical Staves j - the air staff of Fae Subterfuge {rElec rCorr Air} (You found it on level 5 of the Dungeon) [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. Jewellery i - a ring of positive energy (worn) k - a ring of poison resistance (worn) Talismans a - a quill talisman b - a scarab talisman e - a rimehorn talisman (worn) h - a spore talisman Wands c - a wand of roots (6) Scrolls c - a scroll of vulnerability {unknown} p - 2 scrolls of poison r - a scroll of revelation w - 2 scrolls of enchant weapon f - 2 scrolls of fear W - a scroll of brand weapon I - a scroll of immolation T - a scroll of torment x - 4 scrolls of amnesia i - a scroll of identify Potions m - a potion of might B - 2 potions of berserk rage e - 2 potions of enlightenment b - a potion of brilliance g - 2 potions of magic c - 3 potions of curing p - 2 potions of haste {unknown} s - a potion of mutation {unknown} d - 2 potions of heal wounds {unknown} k - a potion of invisibility {unknown} l - 2 potions of moonshine n - a potion of attraction {unknown} q - a potion of ambrosia {unknown} Baubles a - 6 flux baubles Skills: + Level 5.7 Fighting - Level 1.7 Dodging + Level 8.1 Unarmed Combat * Level 7.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 11% 1 Shock Conj/Air 0% 1d3 36% 1 Call Imp Summ 0% N/A 50% 2 Construct Spike Launche Frge 0% 2d3 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Call Canine Familiar Summ 0% N/A 75% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Metabolic Englaciation Hex/Ice 0% N/A 92% 5 Vhi's Electric Charge Tloc/Air 0% N/A 98% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Hepliaklqana Shops: D:3 [ D:5 * D:6 !*= Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. Your life essence is reduced to manifest your ancestor. (-10% HP) ((You can breathe arcing electricity.)) ((Your glossy black scales are hard. (AC +6))) You cannot fit into any form of body armour or wear helmets. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History The gnoll is almost dead. The frigid air chills the gnoll sergeant but does no damage. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits Necuametl with a +0 flail! The gnoll sergeant closely misses you. Necuametl hits the gnoll. The gnoll hits Necuametl with a +0 spear! Necuametl is destroyed! You headbutt the gnoll! You kill the gnoll! The frigid air chills the gnoll sergeant. The gnoll sergeant closely misses you. Your Shapeshifting skill increases to level 7! Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (lightly wounded) The roots erupt in riotous growth! The roots grab the gnoll sergeant! The roots grab the gnoll! The roots grab the gnoll! The frigid air chills the gnoll sergeant! The frigid air chills the gnoll! The grasping roots constrict the gnoll sergeant. The grasping roots constrict the gnoll! The grasping roots constrict the gnoll. You kill the gnoll! You hear a shout! x4 The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll breaks free of the grasping roots! You hit the gnoll. You kill the gnoll! The frigid air chills the gnoll sergeant. The grasping roots constrict the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The frigid air chills the gnoll sergeant. The grasping roots constrict the gnoll sergeant. The roots constricting the gnoll sergeant sink back into the ground. The gnoll sergeant hits you with a +0 spear. You die... Hepliaklqana delivers you to your ancestors. #.#. #... #..# #..# ###..## #....)# #....ğ# #...