carss Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -9, D:1) a bat skeleton (8, -8, D:1) a +0 dagger a kobold skeleton (16, 3, D:1) a frilled lizard corpse (skeletalised by now) (17, -9, D:1) a +0 whip (20, -38, D:1) a hobgoblin skeleton (20, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -39, D:1) a +0 dagger a +0 dagger 6 stones a kobold skeleton (24, -9, D:1) a +0 short sword 4 stones (25, -24, D:1) a ball python skeleton (26, -21, D:1) a bat skeleton (32, 19, D:1) a ball python corpse (skeletalised by now) (37, 3, D:1) a +0 ring mail Level 2 of the Dungeon (7, -29, D:2) a ball python corpse (skeletalised by now) (7, 4, D:2) a +0 rapier (11, -28, D:2) a rat corpse (skeletalised by now) (15, -25, D:2) a quokka corpse (skeletalised by now) (23, -24, D:2) a staff of air (24, 7, D:2) a +0 dagger (40, -3, D:2) a frilled lizard corpse (42, -12, D:2) 5 poisoned darts (45, -27, D:2) a +2 devious short sword a kobold corpse (skeletalised by now) (46, -11, D:2) an adder skeleton (48, -26, D:2) a +0 club 2 stones (54, -19, D:2) an adder skeleton (58, -21, D:2) a bat skeleton (63, -11, D:2) a +0 short sword 3 stones a kobold skeleton Level 3 of the Dungeon (5, -5, D:3) a potion of curing (10, 2, D:3) a wand of paralysis (9)