carss Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 4, D:1) a ball python corpse (skeletalised by now) (7, 0, D:1) a hobgoblin skeleton (13, 20, D:1) a rat skeleton (22, -14, D:1) a rat corpse (skeletalised by now) (23, -13, D:1) a +0 whip (23, 13, D:1) a +0 spear (24, 31, D:1) a +0 mace (31, 19, D:1) a +0 helmet of sniping (32, 18, D:1) a +0 dagger a goblin skeleton (34, -12, D:1) a ball python skeleton (47, -18, D:1) a hobgoblin corpse (skeletalised by now) (49, 14, D:1) a +0 ring mail (49, 21, D:1) a hobgoblin corpse (skeletalised by now) (50, 10, D:1) a +0 club Level 2 of the Dungeon (1, 24, D:2) a +0 ring mail (5, 1, D:2) a hobgoblin skeleton (6, 15, D:2) an adder skeleton (12, 11, D:2) a quokka skeleton (13, 27, D:2) the +1 ring mail of the Slightly Bent {MP+10} MP+10: It affects your magic capacity (+10). It cannot be enchanted further. (19, 19, D:2) an adder skeleton an adder skeleton (22, 14, D:2) the felid skeleton of Natasha (24, 33, D:2) a +0 dagger (29, 5, D:2) a +0 mace (29, 39, D:2) a +0 hand axe (33, 41, D:2) a +0 club (35, 42, D:2) a +0 club a +0 flail a goblin skeleton (37, 11, D:2) a frilled lizard skeleton (38, 34, D:2) a ball python skeleton (43, 3, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (10, -11, D:3) a +0 club a +0 leather armour a goblin corpse (10, 35, D:3) a +0 club a goblin corpse (skeletalised by now) (12, -11, D:3) a ribbon worm corpse (12, 17, D:3) a +0 hand axe a +0 leather armour an orc corpse an adder corpse (16, 19, D:3) a +0 flail a +0 leather armour a +0 whip a +0 leather armour a +0 leather armour (17, 19, D:3) 35 gold pieces a +0 dagger a ring of positive energy (18, -11, D:3) a frilled lizard corpse (skeletalised by now) (21, -9, D:3) a +0 short sword 3 stones (26, 13, D:3) a +0 whip a +0 ring mail (29, -4, D:3) a +0 leather armour a ball python corpse (skeletalised by now) (29, 9, D:3) a frilled lizard skeleton (38, -10, D:3) a +0 quarterstaff (40, 7, D:3) a +0 spear