carss Level 1 of the Dungeon (9, -5, D:1) a jackal skeleton (15, -4, D:1) a jackal skeleton (18, 12, D:1) a +0 chain mail (21, 8, D:1) a rat skeleton (23, -4, D:1) a bat skeleton (23, -1, D:1) a +0 dagger (25, -4, D:1) a +0 ring mail (27, -9, D:1) a +0 leather armour (28, -2, D:1) a +0 sling (34, -6, D:1) a +0 short sword (40, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 16, D:1) a quokka skeleton (45, 31, D:1) a +0 dagger a stone (49, 25, D:1) a staff of fire (50, 42, D:1) a +0 club a goblin corpse (53, 14, D:1) a +0 club (55, 25, D:1) 2 atropa-tipped darts (56, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Awaken Armour