Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 5098160789904850395 24 carss the Changeling (level 3, 0/28 HPs) Began as a Merfolk Shapeshifter on July 18, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (699 turns). carss the Changeling (Merfolk Shapeshifter) Turns: 699, Time: 00:01:48 Health: 0/28 AC: 2 Str: 16 XL: 3 Next: 2% Magic: 3/3 EV: 11 Int: 9 God: Gold: 22 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) e - +0 buckler rNeg . . . (100%) a - +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - quill talisman %: no passive effects @: confused, quill-form A: quills, (nimble swimmer 2), mertail a: Convert to Beogh (0%) You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 animal skin (worn) d - a +0 cloak e - a +0 buckler (worn) Talismans b - a quill talisman (worn) c - a protean talisman Wands d - a wand of digging (1) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of silence {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions L - a potion of lignification d - 3 potions of curing {unknown} Baubles a - 3 flux baubles Skills: + Level 2.6 Fighting - Level 2.6 Dodging + Level 3.6 Unarmed Combat * Level 4.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 47% 1 Call Canine Familiar Summ 0% N/A 85% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc wizard hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. You see here an adder corpse. You hit the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 flail. The orc wizard points at you and mumbles some strange words. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! The orc priest is struck by your quills. The orc priest hits you with a +0 flail. The orc wizard hits you but does no damage. The orc priest hits you with a +0 flail! The orc wizard misses you. There is a stone staircase leading down, spattered with blood here. You see here an adder corpse. You bump into the rock wall. The orc priest casts a cantrip, but nothing happens. The orc wizard hits you with a +0 dagger. The orc priest is struck by your quills. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc priest is struck by your quills. The orc priest completely misses you. The orc wizard hits you with a +0 dagger. You die... #........# #.######.########### #.# #............... #.# ##.#.####.#.#### #.# #.............. #.# #.....##...##.# ############.####...####.#.#... #.............o..........#.##.# ######.#......@>...........##.. #.#...รท..o##..[.(...#..#.# #.#.......##.#####.##..### #.#.......##.# ##......## #.#.......##.# #......... #.#.......##.# #.#####... #.#.......#### #.#..####. #.#.......# #....# #. #.#####'###########.## #. You could see an orc priest and an orc wizard. Vanquished Creatures An adder (D:1) A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 263 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 417 | D:1 | Found a faded altar of an unknown god. 611 | D:2 | Found Medyxill's Armour Shoppe. 629 | D:1 | Reached XP level 3. HP: 13/28 MP: 3/3 699 | D:1 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, angelslayer_ecumenical_altar_simple_liquid, hangedman_decor_peaks_small D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_just_a_little_nook, nicolae_shop_targeted, nicolae_shop_window_shopping, shop, shop Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 32 Punch || 1 Stab: Sleeping || 3 Armour: Animal skin || 21 Dodge: Dodged || 15 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 695 | 669 | 26 | 60 | 450 | 2 | 347.5 | Dungeon | 695 | 669 | 26 | 60 | 450 | 2 | 347.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 667 daAuts D:2: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+