carss Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -22, D:1) a +4 scale mail (4, -16, D:1) a +0 short sword (9, -5, D:1) a +0 club (18, 11, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, -17, D:1) a +0 dagger 3 stones (26, -17, D:1) a quokka corpse (skeletalised by now) (28, -5, D:1) a rat skeleton (30, 7, D:1) a hobgoblin skeleton (34, -4, D:1) a +0 club (36, -7, D:1) a hobgoblin skeleton (38, -22, D:1) a rat corpse (skeletalised by now) (39, -23, D:1) a +0 dagger a quokka corpse (skeletalised by now) (39, -22, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (39, 9, D:1) 3 poisoned darts (40, 13, D:1) a +0 club (42, -22, D:1) a rat skeleton (51, -19, D:1) a +0 leather armour (52, 10, D:1) a +0 dagger a goblin skeleton (57, -22, D:1) a bat skeleton (57, -11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (4, 4, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (5, -6, D:2) a +0 leather armour (7, 8, D:2) a +0 dagger a goblin corpse (9, 12, D:2) a jackal corpse (12, 10, D:2) a +0 dagger (14, 2, D:2) a +0 flail (17, 11, D:2) a bat corpse (18, 6, D:2) a quokka corpse