carss Level 1 of the Dungeon (4, 1, D:1) a +0 leather armour (5, -27, D:1) a +0 spear (11, -4, D:1) a +0 dagger 2 stones (12, -34, D:1) a +0 ring mail (12, -2, D:1) a +0 club 5 stones a kobold skeleton (15, -32, D:1) a ball python corpse (skeletalised by now) (23, -18, D:1) a +3 dagger of draining (30, -19, D:1) a +0 sling (40, -41, D:1) a bat corpse (skeletalised by now) (41, 1, D:1) a bat corpse (skeletalised by now) (44, -2, D:1) a ball python corpse (skeletalised by now) (44, 0, D:1) a ball python corpse (skeletalised by now) (45, 3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 20, D:2) a hobgoblin corpse (skeletalised by now) (6, 26, D:2) a ball python corpse (skeletalised by now) (16, 0, D:2) 6 poisoned darts (17, 1, D:2) a rat skeleton (20, -15, D:2) a ball python corpse (skeletalised by now) (22, 29, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (29, -17, D:2) a +0 leather armour (32, -5, D:2) a quokka skeleton (32, 1, D:2) a +0 robe (35, 6, D:2) a rat skeleton (38, -4, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, 5, D:3) a +0 helmet (12, -2, D:3) a +0 flail an orc skeleton (12, 8, D:3) a +0 club (15, 0, D:3) a +0 mace a +0 flail 3 boomerangs a +0 leather armour an orc skeleton (16, 0, D:3) a +0 dagger a +0 robe (17, -24, D:3) a +0 club a +0 leather armour an orc skeleton (17, -23, D:3) a +0 dagger a +0 robe an orc skeleton (19, -23, D:3) a +0 flail an orc skeleton (22, -25, D:3) a +0 short sword an orc skeleton (23, -25, D:3) a +0 short sword (23, -20, D:3) a +0 shortbow (25, -25, D:3) a +0 flail a rat corpse (skeletalised by now) (32, -9, D:3) a quokka skeleton (34, -30, D:3) a +0 club (35, 7, D:3) a frilled lizard skeleton (39, 7, D:3) a +0 short sword (40, 8, D:3) a +0 dagger an orc skeleton (42, 8, D:3) a +0 falchion a +0 scale mail an orc skeleton (43, 6, D:3) a +0 dagger a +0 ring mail (50, 9, D:3) a +0 club (52, 8, D:3) a +0 club (53, -25, D:3) a +0 robe (56, -31, D:3) the +5 whip of Zower {concuss, ^Contam ^Drain +Blink Dex+7} ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (56, 19, D:3) a +0 helmet of light Level 4 of the Dungeon (0, 0, D:4) a +0 mace an orc corpse (1, 8, D:4) a +0 club a stone a kobold corpse (4, -1, D:4) a +0 mace (4, 1, D:4) an iguana corpse (4, 9, D:4) a +0 whip 4 stones a kobold corpse (6, 4, D:4) a quokka corpse a hound corpse (7, 10, D:4) a +0 dagger (12, 2, D:4) a +0 hand axe a +0 leather armour (24, 21, D:4) a +0 club a +0 ring mail (25, 22, D:4) a +0 dagger a +0 robe a +0 dagger an orc corpse (26, 23, D:4) a +1 antimagic dagger (still there?) a +0 robe (still there?) an orc corpse (still there?)