carss Level 1 of the Dungeon (5, 21, D:1) a quokka corpse (skeletalised by now) (21, 19, D:1) a +0 sling (22, -8, D:1) a +0 whip (23, -7, D:1) a +0 quarterstaff (26, -8, D:1) a +0 dagger (32, 14, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Irae's Jewellery Emporium a ring of resist corrosion (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of magic regeneration (unknown) (360 gold) a sanguine talisman (360 gold) a ring of resist corrosion (unknown) (240 gold) a ring of flight (unknown) (210 gold) the amulet of Fony {Spirit Will- rCorr MP+5 Slay+5} (838 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a medusa talisman (150 gold) a ring of willpower (unknown) (300 gold) a ring of positive energy (unknown) (240 gold) (0, 0, D:2) a +0 whip a +0 ring mail a +0 flail a wand of polymorph (4) a gnoll corpse (24, -12, D:2) a bat corpse (skeletalised by now) (24, 1, D:2) a rat corpse (25, 10, D:2) 2 poisoned darts (27, 16, D:2) a +0 club