Dungeon Crawl Stone Soup version 0.35-a0-634-gb0bcc095c2 (webtiles) character file. Game seed: 15484776688379829409 20 carss the Slasher (level 2, -1/23 HPs) Began as a Coglin Gladiator on July 2, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (405 turns). carss the Slasher (Coglin Gladiator) Turns: 405, Time: 00:00:30 Health: -1/23 AC: 4 Str: 14 XL: 2 Next: 79% Magic: 2/2 EV: 11 Int: 7 God: Gold: 54 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword {Mishil} rCold . . . (100%) f - +0 dagger {Diego} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Mishil} f - a +0 dagger (offhand) {Diego} Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} Potions d - 3 potions of curing {unknown} f - a potion of resistance {unknown} Skills: + Level 2.6 Fighting + Level 3.5 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 52% 1 Cause Fear Hex 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll with your +0 dagger. The gnoll is lightly wounded. You hit the gnoll with your +0 long sword. The quokka closely misses you. The gnoll hits you with a +0 spear. You closely miss the gnoll with your +0 dagger. The gnoll is severely wounded. You completely miss the gnoll with your +0 long sword. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll with your +0 dagger. The gnoll is almost dead. You closely miss the gnoll with your +0 long sword. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The quokka misses you. You hit the gnoll with your +0 long sword. The gnoll is almost dead. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 spear. You die... ##### .... ..... #..####### ##############......... #......##.............. #......#............... #......#............... #....ğ.#............... #.....@#.:............. #.....r#............... #...............#..###+ +........#...#..##.###. #......###...#..##...#) #.$....###...##'##+#... #......#............... #......#.............## #......#.............## You could see a gnoll and a quokka. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 13/23 MP: 2/2 405 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic Action || total ---------------------------++------- Attack: Normal || 51 Melee: Dagger || 42 Long sword || 47 Armour: Leather armour || 40 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 408 | 408 | 0 | 37 | 267 | 1 | 408.0 | Dungeon | 408 | 408 | 0 | 37 | 267 | 1 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 408 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+