carss Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 9, D:1) a +0 dagger (10, 14, D:1) an orb of light a kobold skeleton (10, 19, D:1) a ball python corpse (skeletalised by now) (16, 1, D:1) a +0 whip 5 stones (16, 35, D:1) a +0 club (18, -1, D:1) a +0 robe (22, 9, D:1) a bat corpse (skeletalised by now) (24, 29, D:1) a -1 whip (34, 0, D:1) a +0 leather armour (45, -3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (5, -17, D:2) a +0 buckler (14, 4, D:2) a +0 short sword a kobold skeleton (15, -27, D:2) a +0 robe (19, 10, D:2) 5 poisoned darts (21, -29, D:2) a +0 whip a kobold skeleton (22, 6, D:2) a +0 short sword (23, 5, D:2) a +0 hand axe (25, 2, D:2) a frilled lizard corpse (skeletalised by now) (37, -33, D:2) a +0 dagger {Jihoo} (41, -30, D:2) a +0 dagger (42, -1, D:2) a rat corpse (skeletalised by now) (43, -3, D:2) a +0 club (60, 9, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -18, D:3) a jackal corpse a jackal corpse (4, -6, D:3) a +0 scale mail (7, -3, D:3) a +0 pair of boots (13, 5, D:3) an adder corpse (18, 6, D:3) an adder skeleton (19, -2, D:3) a hobgoblin skeleton (33, 4, D:3) a +0 short sword (35, 0, D:3) a +1 short sword of draining