carss Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -19, D:1) a +0 sling (20, 14, D:1) a +0 hand axe (24, -19, D:1) a +0 robe (24, 0, D:1) a +0 club a quokka skeleton (26, -14, D:1) a bat skeleton (28, -15, D:1) a frilled lizard skeleton (36, 10, D:1) a +0 club (37, 5, D:1) a bat skeleton (41, -24, D:1) an inkwell talisman (42, -28, D:1) a frilled lizard skeleton (51, -29, D:1) an amulet of wildshape (52, 14, D:1) a +0 robe an orb of light Level 2 of the Dungeon (12, -20, D:2) a +0 whip (44, 6, D:2) a +0 heavy hammer (47, -32, D:2) a bat corpse (skeletalised by now) (47, 5, D:2) a +2 quarterstaff of chaos a +0 cloak (48, -29, D:2) an adder corpse (skeletalised by now) (52, -7, D:2) a +4 ring of protection (53, -17, D:2) a +0 short sword a kobold skeleton (55, -24, D:2) a +0 dagger (65, -10, D:2) a +0 spear Level 3 of the Dungeon (12, 10, D:3) a frilled lizard skeleton (17, 14, D:3) a hobgoblin skeleton (20, 11, D:3) a +0 robe (43, 48, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip 5 stones a kobold corpse (0, 3, D:4) a +0 robe (1, 3, D:4) a +0 war axe a +0 robe a +0 dagger a goblin corpse (4, 0, D:4) a potion of lignification (8, -2, D:4) 6 gold pieces