carss Level 1 of the Dungeon (3, 0, D:1) a +0 hand axe (13, -8, D:1) a hobgoblin skeleton (13, -7, D:1) a +0 dagger (13, -6, D:1) a +0 whip 3 stones a kobold skeleton (14, -6, D:1) a +0 short sword 2 stones (19, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 12, D:1) a ring of flight (31, 23, D:1) a +0 spear (34, 22, D:1) a +0 dagger (42, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 10, D:1) a +0 short sword Level 2 of the Dungeon (18, -16, D:2) the quill talisman of the Ward {Harm rF+ Will+} [quill talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will+: It increases your willpower. (20, -32, D:2) a quokka corpse (22, -13, D:2) a +0 short sword of protection a kobold corpse Level 4 of the Dungeon (0, 0, D:4) a medusa talisman (0, 1, D:4) 14 gold pieces (1, 1, D:4) a parchment of Kiss of Death (2, 0, D:4) a potion of heal wounds (2, 1, D:4) 17 gold pieces (11, -4, D:4) a +0 dagger a goblin corpse