carss Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 0, D:1) a +0 rapier (6, 2, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (8, 3, D:1) a hobgoblin corpse (skeletalised by now) (11, -23, D:1) a +0 dagger a goblin skeleton (19, 13, D:1) a staff of air (22, -6, D:1) a +0 dagger (22, -5, D:1) a +0 dagger (23, 9, D:1) a ball python corpse (skeletalised by now) (25, 10, D:1) a +0 ring mail (27, -15, D:1) a +0 club 3 stones a kobold skeleton (28, -16, D:1) a +0 dagger (30, 10, D:1) a +0 sling (30, 17, D:1) a frilled lizard corpse (skeletalised by now) (31, -14, D:1) a +0 dagger (33, 0, D:1) a quokka corpse (skeletalised by now) (34, -2, D:1) a bat corpse (skeletalised by now) (38, 7, D:1) a +0 sling (39, 2, D:1) a +0 club a rat skeleton a hobgoblin skeleton (40, 11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (44, -13, D:1) a staff of necromancy (45, -13, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, -15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 18, D:2) a +0 hand axe of sundering (2, 24, D:2) a +0 cloak (7, 15, D:2) a +0 club (13, -6, D:2) the felid corpse of Natasha (16, 1, D:2) 5 javelins (30, 6, D:2) a +0 chain mail