carss Level 1 of the Dungeon (3, 20, D:1) a jackal corpse (skeletalised by now) (4, 23, D:1) 2 flux baubles (5, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 19, D:1) a jackal corpse (skeletalised by now) (7, -16, D:1) a +0 club (14, -2, D:1) a +0 dagger (15, 10, D:1) a quokka skeleton (18, 8, D:1) a hobgoblin skeleton a frilled lizard skeleton (20, -7, D:1) a +0 sling (23, -5, D:1) a +0 robe (24, 32, D:1) a jackal skeleton a jackal skeleton (28, 23, D:1) a +2 dagger of flaming a goblin skeleton (32, 25, D:1) a quokka skeleton (36, -8, D:1) a +0 spear a gnoll corpse (skeletalised by now) (41, 17, D:1) a hobgoblin skeleton (43, -13, D:1) a rat corpse (skeletalised by now) (50, 10, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (4, 28, D:2) a +0 ring mail (6, 32, D:2) a hobgoblin corpse (8, 32, D:2) a +0 club (10, 19, D:2) a +0 short sword (14, 1, D:2) a bat corpse (skeletalised by now) (14, 21, D:2) a +0 plate armour (16, 2, D:2) a quokka corpse (skeletalised by now) (16, 15, D:2) 4 large rocks (19, 4, D:2) a +0 dagger (22, 6, D:2) a rat skeleton (25, 11, D:2) a +0 whip (40, 4, D:2) 5 javelins Level 3 of the Dungeon (2, 2, D:3) 5 gold pieces (3, 7, D:3) a scroll of teleportation