Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 3417599370282183597 605 carss the Tinkerer (level 7, -4/57 HPs) Began as a Mountain Dwarf Forgewright on Jan 25, 2026. Was an Initiate of Sif Muna. Slain by a two-headed ogre ... wielding a +0 dire flail (20 damage) ... on level 5 of the Dungeon. The game lasted 00:09:06 (4056 turns). carss the Tinkerer (Mountain Dwarf Forgewright) Turns: 4056, Time: 00:09:07 Health: -4/57 AC: 4 Str: 12 XL: 7 Next: 19% Magic: 10/12 EV: 10 Int: 18 God: Sif Muna [......] Gold: 356 SH: 0 Dex: 8 Spells: 6/13 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +1 leather armour {rPois} rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + d - ring of willpower HPRegen 0.29/turn b - ring of wizardry MPRegen 0.13/turn e - quill talisman %: wizardry (x1) @: quill-form A: quills, runic magic, artefact enchanting a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 356 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 plate armour f - a +1 leather armour of poison resistance (worn) g - a +1 helmet Magical Staves h - a staff of necromancy Jewellery b - a ring of wizardry (worn) d - a ring of willpower (worn) i - a ring of poison resistance Talismans e - a quill talisman (worn) Wands e - a wand of charming (8) Scrolls c - 2 scrolls of noise {unknown} e - 7 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of vulnerability {unknown} l - 5 scrolls of teleportation {unknown} m - a scroll of amnesia {unknown} o - 3 scrolls of fog {unknown} u - a scroll of immolation {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - 4 potions of haste {unknown} n - a potion of attraction {unknown} p - 2 potions of heal wounds {unknown} q - a potion of brilliance {unknown} s - a potion of might {unknown} t - a potion of ambrosia {unknown} v - a potion of mutation {unknown} Skills: - Level 3.0 Fighting + Level 4.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 3.6 Spellcasting + Level 6.7 Forgecraft + Level 2.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 54% 2d5 1% 2 c - Forge Blazeheart Gol Fire/Frge 19% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 27% N/A 1% 3 Shock Conj/Air 12% 1d3 6% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 10% 2 Mercury Arrow Conj/Alch 6% 2d5 10% 2 Momentum Strike Conj/Tloc 6% 3d8 10% 2 Sublimation of Blood Necr 3% N/A 10% 2 Volatile Blastmotes Fire/Tloc 14% 2d11 12% 3 Forge Lightning Spire Air/Frge 15% 3d4 16% 4 Passwall Erth 3% N/A 19% 3 Tukima's Dance Hex 3% N/A 19% 3 Flame Wave Conj/Fire 7% 2d5 34% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [[( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History e - 7 scrolls labelled DEJEJOL UVATIU (gained 1) You now have 331 gold pieces (gained 7). You now have 339 gold pieces (gained 8). You now have 356 gold pieces (gained 17). v - a clear potion There is a stone staircase leading down here. You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giant club. The two-headed ogre shouts in stereo! You encounter a ribbon worm. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the two-headed ogre. The two-headed ogre is lightly wounded. The rocky spike skewers the two-headed ogre. The two-headed ogre is lightly wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is lightly wounded. The rocky spike skewers the two-headed ogre! The two-headed ogre is moderately wounded. The rocky spike skewers the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 dire flail! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded, 89% to hit) The kinetic grapnel hits the two-headed ogre! The two-headed ogre is severely wounded. The rocky spike skewers the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. x2 The grapnel guides your strike. You sock the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 dire flail!! You die... #..........# . #.........# .... #.......$.# .... ##.........# #.... #..........# ..##.... #.#..# ##> ....... #.........#.##.#.## #..##...... #.........#.#...O## #... ...... #.............##@.# # #)..##..... .......#...####.# #.#...#..##.. ...........###.###.......#.... ##..#.......#..<...........).. #...........#.##.#...#..)..... ####......................#.<###. ...............###............##. .............#..##............... ............###.#......[......#.# You could see a two-headed ogre. Vanquished Creatures 2 phantoms A bombardier beetle (D:3) 3 hounds A jelly (D:5) A sleepcap (D:5) 2 clockroaches 3 iguanas An orc wizard (D:3) 6 adders 2 dart slugs (D:2) 4 orcs 5 ribbon worms 7 endoplasms 7 hobgoblins A jackal (D:1) 6 quokkas 5 ball pythons 6 bats 3 frilled lizards (D:2) 7 goblins 6 kobolds 5 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 255 | D:1 | Reached skill level 5 in Forgecraft 255 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/4 568 | D:1 | Reached skill level 1 in Armour 768 | D:1 | Reached skill level 1 in Fighting 1078 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1307 | D:2 | Reached XP level 3. HP: 26/28 MP: 2/6 2056 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/7 2610 | D:3 | Reached XP level 5. HP: 40/41 MP: 6/9 2750 | D:4 | Found Duwunouh's Armour Shoppe. 2867 | D:4 | Found Ruew's Weapon Boutique. 2879 | D:4 | Learned a level 4 spell: Forge Blazeheart Golem 2918 | D:4 | Reached skill level 6 in Forgecraft 2918 | D:4 | Reached XP level 6. HP: 23/51 MP: 7/10 3110 | D:4 | Found Budol Icira's Armour Emporium. 3412 | D:5 | Entered Level 5 of the Dungeon 3445 | D:5 | Reached skill level 1 in Fire Magic 3691 | D:5 | Found a statue of an orb of winter. 3691 | D:5 | Found a statue of an orb of winter. 3694 | D:5 | Found a staircase to the Ecumenical Temple. 3703 | Temple | Entered the Ecumenical Temple 3712 | Temple | Became a worshipper of Sif Muna the Loreminder 3840 | D:5 | Reached XP level 7. HP: 48/57 MP: 8/12 4045 | D:5 | Encountered a two-headed ogre 4056 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_corners, minmay_misc_feat_encased, minmay_hedge_maze, st_stairs_10 D:2: layout_rooms, chequers_big_river D:3: layout_basic D:4: layout_gridville, serial_shops, shop, shop, nicolae_shop_just_a_little_nook, supply_closet_lemuel D:5: layout_rooms, temple_hall, nicolae_wormholes Temple: regret_index_temple_chain_breaker Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Forgecraft | 5 6 | 6.7 Spellcasting | 2 3 | 3.6 Armour | 1 2 3 4 | 4.0 Fighting | 1 2 3 | 3.0 Fire Magic | 2 | 2.4 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 54 | 61 | 9 || 124 Melee: Mace | 54 | 61 | 9 || 124 Cast: Kinetic Grapnel | 24 | | 1 || 25 Construct Spike L | 13 | 28 | 3 || 44 Stab: Sleeping | | 3 | || 3 Armour: Robe | 42 | | || 42 Plate armour | 40 | 1 | || 41 Leather armour | | 49 | 10 || 59 Dodge: Dodged | 35 | 47 | 7 || 89 Form: Quill | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4117 | 3898 | 219 | 65 | 2983 | 6 | 686.2 | Dungeon | 4097 | 3894 | 203 | 65 | 2983 | 5 | 819.4 | Temple | 19 | 3 | 16 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1125 daAuts D:2: 921 daAuts D:3: 743 daAuts D:4: 669 daAuts D:5: 638 daAuts Temple: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 37663 | 15 | 3 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 3 | 1 || 4 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 5 | 1 || 6 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------