Dungeon Crawl Stone Soup version 0.34-a0-2088-g23ec4249fe (webtiles) character file. Game seed: 16463963504319858600 90 carss the Conjurer (level 4, -14/27 HPs) Began as an Octopode Conjurer on Jan 23, 2026. Demolished by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (2613 turns). carss the Conjurer (Octopode Conjurer) Turns: 2613, Time: 00:03:28 Health: -14/27 AC: 2 Str: 6 XL: 4 Next: 56% Magic: 4/9 EV: 12 Int: 25 God: Gold: 94 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 hat {Int+3} rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 kite shield b - a +1 hat of intelligence (worn) Wands c - a wand of warping (18) (quivered) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of acquirement {unknown} h - a scroll of brand weapon {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic d - 7 potions of curing {unknown} f - 3 potions of resistance {unknown} j - a potion of invisibility {unknown} k - a potion of moonshine {unknown} l - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Inner Flame Hex/Fire 4% N/A 28% 3 Sigil of Binding Hex 4% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Airstrike Air 2% 2d(1-17) 67% 4 Petrify Alch/Erth 2% N/A 67% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a ball python skeleton. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Okay, then. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) The searing ray misses Crazy Yiuf. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. You closely miss Crazy Yiuf. You grab Crazy Yiuf. Crazy Yiuf is heavily wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * You tentacle-slap Crazy Yiuf but do no damage. You squeeze Crazy Yiuf, but do no damage. Crazy Yiuf is severely wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... # #...# ##.# # #...# #.### #######...# #...# .........## ###.# .........# #.## .####.##.# ♣♣♣♣♣##..# .##......# ### ♣♣♣.♣..+.#.# ###.#.#..# #⌠..#♣..♣.......# .........# #...j@♣♣♣♣......# ###.#.#.## #)..#♣♣ ♣♣.+..## #.....# ### ♣♣#### #####.### ......# ####### You could see Crazy Yiuf. Vanquished Creatures Terence (D:2) 3 adders (D:2) 5 endoplasms 7 hobgoblins 3 jackals (D:1) A quokka (D:2) 4 ball pythons A bat (D:1) 2 frilled lizards (D:1) 4 goblins 4 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 548 | D:1 | Learned a level 2 spell: Searing Ray 1584 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1687 | D:2 | Encountered Terence 1706 | D:2 | Killed Terence 1707 | D:2 | Reached XP level 4. HP: 19/27 MP: 0/8 2237 | D:2 | Found a faded altar of an unknown god. 2261 | D:2 | Reached skill level 5 in Conjurations 2402 | D:2 | Encountered Crazy Yiuf 2607 | D:2 | Learned a level 4 spell: Fulminant Prism 2612 | D:2 | HP: 1/27 [Crazy Yiuf/+4 quarterstaff of chaos (3)] 2613 | D:2 | Demolished by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_sacrificial, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 13 || 53 Melee: Unarmed | 40 | 13 || 53 Tentacles | 11 | 3 || 14 Constrict | 11 | 6 || 17 Punch | 1 | || 1 Cast: Magic Dart | 32 | 13 || 45 Searing Ray | 1 | 1 || 2 Evoke: Wand of warping | 1 | || 1 Stab: Sleeping | 9 | || 9 Armour: None | 19 | 8 || 27 Dodge: Dodged | 25 | 2 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2612 | 2418 | 194 | 142 | 1941 | 2 | 1306.0 | Dungeon | 2612 | 2418 | 194 | 142 | 1941 | 2 | 1306.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1581 daAuts D:2: 1031 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+