Dungeon Crawl Stone Soup version 0.34-a0-2086-g288739ea82 (webtiles) character file. Game seed: 13668717116070894057 63 carss the Conjurer (level 4, -2/28 HPs) Began as an Octopode Conjurer on Jan 23, 2026. Slain by Terence ... wielding a +2 falchion of flaming (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (1382 turns). carss the Conjurer (Octopode Conjurer) Turns: 1382, Time: 00:03:33 Health: -2/28 AC: 1 Str: 6 XL: 4 Next: 10% Magic: 4/8 EV: 12 Int: 22 God: Gold: 113 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . (100%) a - +4 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +4 short sword (weapon) b - a +0 sling of draining Wands d - a wand of digging (2) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} l - 2 scrolls of identify {unknown} m - a scroll of acquirement {unknown} Potions g - 2 potions of magic d - a potion of lignification {unknown} f - a potion of ambrosia {unknown} j - a potion of enlightenment {unknown} k - 2 potions of mutation {unknown} n - a potion of attraction {unknown} o - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.0 Stealth + Level 2.9 Spellcasting + Level 4.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of flaming and wearing a +0 chain mail (asleep, 100% to hit) Okay, then. Terence shouts! Terence closely misses you. You completely miss Terence. You grab Terence. You constrict Terence. Terence hits you with a +2 falchion of flaming! Terence burns you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of flaming and wearing a +0 chain mail (lightly wounded, constricted by you, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of flaming and wearing a +0 chain mail (lightly wounded, constricted by you, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) You constrict Terence. Terence hits you with a +2 falchion of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. You constrict Terence. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +2 falchion of flaming. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.# #.# #.## #..# # ##.# #### #.###### ...## ##......#### ###.###....##...@# # ##.##.#..# #@# ##.#.#..... #.# #.#.##....##.# ##...##....##.# # ##.....##..##..# ###......##..##..# .....##...####...# ....###...####..## ...####....##....## You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 hobgoblins 3 quokkas 5 ball pythons 3 bats 6 endoplasms 4 frilled lizards (D:1) 3 goblins 6 kobolds 6 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 14/18 MP: 0/5 329 | D:1 | Reached skill level 1 in Fighting 516 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1130 | D:2 | Found a faded altar of an unknown god. 1166 | D:2 | Reached XP level 4. HP: 24/28 MP: 8/8 1359 | D:2 | Encountered Terence 1366 | D:2 | Learned a level 2 spell: Searing Ray 1371 | D:2 | Learned a level 4 spell: Fulminant Prism 1382 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, due_unseen_surprise D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, st_stairs_6, kennysheep_cluttered_room, minmay_misc_feat_rows, mrwooster_statue_mirror, chequers_serial_rivers_micro_d, minmay_misc_feat_x, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.9 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 59 | 2 || 61 Melee: Unarmed | 22 | || 22 Constrict | 16 | 2 || 18 Tentacles | 7 | || 7 Short sword | 37 | 2 || 39 Cast: Magic Dart | 8 | || 8 Searing Ray | | 1 || 1 Stab: Sleeping | 14 | || 14 Armour: None | 21 | 3 || 24 Dodge: Dodged | 28 | 2 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1382 | 1330 | 52 | 61 | 988 | 2 | 691.0 | Dungeon | 1382 | 1330 | 52 | 61 | 988 | 2 | 691.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 723 daAuts D:2: 658 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+