Dungeon Crawl Stone Soup version 0.34-a0-2025-gd2f7b3f20f (webtiles) character file. Game seed: 17281095248784482741 65 carss the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Jan 17, 2026. Frozen to death by an endoplasm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:19 (1652 turns). carss the Conjurer (Deep Elf Conjurer) Turns: 1652, Time: 00:02:19 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 92% Magic: 7/11 EV: 11 Int: 24 God: Gold: 68 SH: 0 Dex: 13 Spells: 10/11 levels left rFire + . . (50%) c - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) e - +0 fire dragon scales Magical Staves d - a staff of necromancy Jewellery b - a ring of protection from fire (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} o - a scroll of silence {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} n - a potion of lignification {unknown} p - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Kiss of Death Conj/Necr 72% 2d10 3% 1 Freeze Ice 20% 1d4 10% 1 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the orc but do no damage. The orc barely misses you. You closely miss the orc. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is almost dead. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace (almost dead, very poisoned, 100% to hit) The magic dart hits the orc! You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .. .# .# .# ##.## ## .######...##... .Jooo........# ############...# #.........@Jo.## #.############# #.# #.# #.# #.# #.# #####.# #..†..# You could see an orc and an endoplasm. Vanquished Creatures An orc wizard (D:3) An adder (D:2) A ribbon worm (D:3) 3 orcs (D:3) 2 endoplasms 6 hobgoblins 4 ball pythons 2 bats 2 goblins (D:1) 6 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 414 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1229 | D:2 | Found a shimmering altar of Xom. 1253 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1285 | D:2 | Reached skill level 5 in Conjurations 1652 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_curves, eino_curves_02, eino_curves_02 D:2: layout_rooms, basic_altar D:3: layout_loops_ring, zin_purify, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_strange_pillars, kennysheep_flooded_box, kennysheep_generic_room_10, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Cast: Magic Dart || 72 Armour: Robe || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1652 | 1432 | 220 | 0 | 1256 | 3 | 550.7 | Dungeon | 1652 | 1432 | 220 | 0 | 1256 | 3 | 550.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1147 daAuts D:2: 381 daAuts D:3: 123 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+