carss Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -10, D:1) a +0 whip 5 stones (10, 23, D:1) a ball python skeleton (15, 7, D:1) a bat skeleton (16, 23, D:1) a rat skeleton (20, -4, D:1) a bat skeleton (29, 8, D:1) a +0 sling (29, 11, D:1) a +0 short sword 2 stones a kobold skeleton (29, 24, D:1) a +0 club (30, 12, D:1) a +0 dagger a goblin skeleton (35, 6, D:1) a bat skeleton (37, 22, D:1) a +0 club a stone (47, 24, D:1) a bat corpse (skeletalised by now) (48, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) an adder corpse (11, -1, D:2) a potion of heal wounds (14, 11, D:2) a +0 dagger