Dungeon Crawl Stone Soup version 0.34-a0-1958-gc547702c78 (webtiles) character file. Game seed: 13347190920015002970 38 carss the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Jan 7, 2026. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1121 turns). carss the Conjurer (Octopode Conjurer) Turns: 1121, Time: 00:02:51 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 43% Magic: 2/6 EV: 12 Int: 22 God: Gold: 34 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) Scrolls g - a scroll of fog c - 2 scrolls of amnesia {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 3.5 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Sticky Flame Fire/Alch 2% 2d4 78% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. The kobold hits you with a +0 short sword. The jackal completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. The kobold hits you with a +0 short sword. You die... # #### # ... ..# ... .....##.##..... ......h@K...... ......#.##..... ..... #.# ... ##.. ..# # #. ### # You could see a jackal and a kobold. Vanquished Creatures 3 dart slugs (D:1) 4 endoplasms (D:1) 8 hobgoblins (D:1) 5 jackals A quokka (D:1) 4 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 536 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1095 | D:1 | Learned a level 2 spell: Searing Ray 1121 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_cross, st_stairs_1 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 31 Tentacles || 5 Constrict || 8 Punch || 1 Fire: Sling || 65 Cast: Magic Dart || 18 Read: Fog || 1 Armour: None || 44 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1147 | 1147 | 0 | 62 | 849 | 2 | 573.5 | Dungeon | 1147 | 1147 | 0 | 62 | 849 | 2 | 573.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1131 daAuts D:2: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+