Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 14977488526402292575 47 carss the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Jan 3, 2026. Slain by a water moccasin (8 damage) ... on level 6 of the Dungeon. The game lasted 00:01:56 (2021 turns). carss the Conjurer (Deep Elf Conjurer) Turns: 2021, Time: 00:01:56 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 2/10 EV: 11 Int: 24 God: Gold: 74 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +3 leather armour of fire resistance d - a +0 helmet Magical Staves b - a staff of earth (weapon) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} j - a scroll of butterflies {unknown} k - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of enlightenment {unknown} l - a potion of might {unknown} n - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 4% 2 Grave Claw Necr 10% 2d7 14% 2 Scorch Fire 10% 2d5 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Animate Dead Necr 5% N/A 67% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ufetubus is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (severely wounded, 100% to hit) The magic dart hits the ufetubus. You kill the ufetubus! You encounter a water moccasin. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start memorising the spell. You continue memorising. x2 The water moccasin closely misses you. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you! The water moccasin bites you but does no damage. The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you! You die... ##........#.## ....#######.# ....# #.# ##..# ##'## #..# ##...## #..# ##.....## ...# #.......## . ...)# #.........####.... ..... +.........@S...... ....# #.........####.... ##.......## . ##.....## ##...## ##+# You could see a water moccasin. Vanquished Creatures An adder (D:2) 2 ufetubi (D:6) A dart slug (D:1) 2 hobgoblins (D:2) 3 jackals (D:2) 2 quokkas A ball python (D:1) 2 bats (D:1) 4 endoplasms A frilled lizard (D:1) 7 goblins 2 kobolds (D:2) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 459 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1111 | D:2 | Found an ornate altar of the Wu Jian Council. 1404 | D:2 | Reached skill level 5 in Conjurations 1404 | D:2 | Reached XP level 3. HP: 17/19 MP: 4/10 1972 | D:3 | You fall into a shaft and drop 3 floors! 2014 | D:6 | Encountered a water moccasin 2019 | D:6 | Learned a level 2 spell: Searing Ray 2021 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_basic, basic_altar, nicolae_twisty_statue_hallways D:3: layout_loops_cross, serial_undead, serial_undead_b, serial_undead_a, serial_undead_f, serial_undead_d, serial_undead_f, minmay_misc_feat_rows, uniq_ijyb, uniq_crazy_yiuf_cottage D:6: layout_loops_corners, grunt_temple_overflow_diamond, minmay_temple_entry_trees Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Staff || 3 Cast: Magic Dart || 61 Searing Ray || 1 Armour: Robe || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2022 | 1916 | 106 | 0 | 1773 | 4 | 505.5 | Dungeon | 2022 | 1916 | 106 | 0 | 1773 | 4 | 505.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:2: 922 daAuts D:6: 49 daAuts D:3: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+