Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 13064205021345412253 27 carss the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Jan 2, 2026. Slain by a hobgoblin ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1368 turns). carss the Conjurer (Deep Elf Conjurer) Turns: 1368, Time: 00:01:55 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 0/9 EV: 11 Int: 22 God: Gold: 112 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Missiles b - 2 throwing nets Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of torment {unknown} e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Static Discharge Conj/Air 30% 3-5/arc 6% 2 Sigil of Binding Hex 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Silence Hex/Air 2% N/A 97% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a hobgoblin, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 mace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 82% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. (Press . to maintain the ray.) The hobgoblin hits you with a +0 mace! Ouch! That really hurt! You die... #.#.......####.##......... #.##.##..#......##..#### #..#.#.......#####.## # #......####..# #..#### ###.....# ##.÷## ##...# #.......###....# ###.# ..#.....##..##.# #.# . #..÷..#..###.## #.# #.....@.## #..# #<# #....g.## ##.######.## ###....# #........... ....#### #...#####.)# ..... ......#.....##.# ##.## ###########.##.# ... #....† ). ##.... ##... You could see a hobgoblin. Vanquished Creatures A dart slug (D:2) 2 ribbon worms (D:2) An endoplasm (D:1) A hobgoblin (D:2) 4 jackals (D:1) 3 ball pythons 4 bats 2 frilled lizards (D:2) 2 goblins 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 667 | D:1 | Reached XP level 2. HP: 7/15 MP: 1/8 1078 | D:2 | Learned a level 2 spell: Searing Ray 1285 | D:2 | Reached skill level 5 in Conjurations 1368 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_window_3, aquarium_window_1, aquarium_window_fake, aquarium_view_2g D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 63 Searing Ray || 1 Armour: Robe || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1332 | 36 | 51 | 1149 | 2 | 684.0 | Dungeon | 1368 | 1332 | 36 | 51 | 1149 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:2: 347 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+