carss Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -16, D:1) a +0 dagger (2, -14, D:1) a rat corpse (skeletalised by now) (5, -3, D:1) a +0 chain mail (12, -7, D:1) a +0 club 5 stones a frilled lizard skeleton a kobold skeleton (14, 5, D:1) a parchment of Awaken Armour (19, -2, D:1) a +0 cloak (20, -2, D:1) a +0 long sword (20, 2, D:1) a ball python corpse (skeletalised by now) (23, -13, D:1) a rat skeleton (24, 3, D:1) a +0 whip (34, -6, D:1) a hobgoblin skeleton (50, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 14, D:1) a +0 club (52, -18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -2, D:2) a +0 spear a scroll of enchant weapon a gnoll corpse (3, -2, D:2) an adder corpse (3, 20, D:2) a dart slug corpse (4, -2, D:2) 11 gold pieces a +0 spear (7, 19, D:2) a +0 dagger (8, 29, D:2) an inkwell talisman (18, 10, D:2) a quokka corpse (21, 6, D:2) a hobgoblin corpse (skeletalised by now) (33, 7, D:2) a +0 great mace (34, 5, D:2) a +0 spear (34, 7, D:2) a +0 scale mail (34, 17, D:2) an adder corpse (37, 14, D:2) an adder corpse