Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 12261977345267735305 38 carss the Conjurer (level 3, -12/21 HPs) Began as an Octopode Conjurer on Jan 2, 2026. Mangled by Sigmund ... wielding a +0 scythe of venom (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1173 turns). carss the Conjurer (Octopode Conjurer) Turns: 1173, Time: 00:01:54 Health: -12/21 AC: 1 Str: 12 XL: 3 Next: 43% Magic: 0/6 EV: 12 Int: 22 God: Gold: 19 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois + (33%) b - amulet of guardian spirit rElec . (100%) c - ring of poison resistance rCorr . (100%) d - ring of positive energy SInv . e - +6 ring of strength Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Jewellery b - an amulet of guardian spirit (worn) c - a ring of poison resistance (worn) d - a ring of positive energy (worn) e - a +6 ring of strength (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fog {unknown} e - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of poison {unknown} l - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 2.5 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish memorising. Spell assigned to 'b'. Okay, then. Sigmund shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray misses the bat. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits the bat! You kill the bat! The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Without enough magic to sustain it, your Searing Ray dissipates. Something barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Something hits you. Something hits you! Something hits you! * * * LOW HITPOINT WARNING * * * You miss something. Something hits you! Ouch! That really hurt! You die... #....# #..# #.##.# #..# #######.##.# #..# ........#<.# #..# ###############..# .................# ################.# ##### #.#...... #@{...# #.....# ##....# ....... .....## .....# .....# ###### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 hobgoblins (D:1) 8 jackals (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) A bat (D:2) An endoplasm (D:1) 2 frilled lizards (D:1) A goblin (D:1) 5 kobolds (D:1) 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 98 | D:1 | Reached XP level 2. HP: 14/17 MP: 3/5 495 | D:1 | Reached XP level 3. HP: 20/21 MP: 4/6 531 | D:1 | Found Ozojoatt's Magic Scroll Boutique. 715 | D:1 | Found a faded altar of an unknown god. 1156 | D:2 | Encountered Sigmund 1161 | D:2 | Learned a level 2 spell: Searing Ray 1172 | D:2 | HP: 1/21 [something (7)] 1173 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_crystal_room, grunt_decor_junction, minmay_surrounded D:2: layout_basic, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Dagger || 61 Unarmed || 7 Constrict || 24 Tentacles || 5 Cast: Magic Dart || 1 Searing Ray || 2 Stab: Sleeping || 8 Armour: None || 39 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1170 | 0 | 0 | 941 | 2 | 585.0 | Dungeon | 1170 | 1170 | 0 | 0 | 941 | 2 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1110 daAuts D:2: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+