Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 11311065623774189504 86 carss the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Jan 2, 2026. Slain by a gnoll ... wielding a +2 mace of protection (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:20 (1945 turns). carss the Conjurer (Octopode Conjurer) Turns: 1945, Time: 00:02:20 Health: 0/27 AC: 5 Str: 6 XL: 4 Next: 49% Magic: 7/8 EV: 12 Int: 22 God: Gold: 130 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (100%) c - staff of cold rCold + . . (50%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - +4 ring of protection rCorr . (100%) b - ring of positive energy SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Magical Staves c - a staff of cold (weapon) Jewellery a - a +4 ring of protection (worn) b - a ring of positive energy (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of revelation {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} Skills: - Level 2.5 Dodging - Level 3.6 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations + Level 1.1 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Scorch Fire 6% 2d5 19% 2 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a club. The gnoll leaves your sight. You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +0 whip. The gnoll leaves your sight. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) Okay, then. The gnoll shouts! The ball python hisses angrily. You hit the gnoll but do no damage. You grab the gnoll. You constrict the gnoll. The gnoll closely misses you. You hit the gnoll. You squeeze the gnoll, but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll. You kill the gnoll! The ball python bites you. The ball python closely misses you. You barely miss the ball python. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail! Your Ice Magic skill increases to level 1! You hit the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You barely miss the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +2 mace of protection. You die... ####...###.# #..## #.# ##..###.# #...#..# #..#.)..# . ######..# #<# #..#...# ####.....## ######j@.......... #...).j..######... ..)....$...# .. ..####........# ..#.#.###.# ##.#.#.. .# #.....## . ...##.. # . . You could see 2 gnolls. Vanquished Creatures Natasha (D:3) 2 gnolls (D:3) An adder (D:2) An adder zombie (D:2) 3 endoplasms 5 hobgoblins 3 quokkas 4 ball pythons 4 bats 3 frilled lizards 3 goblins 4 kobolds 3 quokka zombies (D:2) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 752 | D:1 | Found Vawes's Armour Shoppe. 987 | D:1 | You fall into a shaft and drop 1 floor! 1088 | D:2 | Reached XP level 3. HP: 20/21 MP: 6/6 1892 | D:3 | Encountered Natasha 1898 | D:3 | Killed Natasha 1899 | D:3 | Reached XP level 4. HP: 21/27 MP: 7/7 1944 | D:3 | Reached skill level 1 in Ice Magic 1945 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, serial_shops, shop D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_f, serial_undead_f D:3: layout_rooms, chequers_ecumenical_altar_lobes, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Ice Magic | 1 | 1.1 Dodging | | 2.5 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 98 | 7 || 105 Melee: Unarmed | 90 | || 90 Constrict | 30 | 3 || 33 Tentacles | 21 | 4 || 25 Staff | 8 | 7 || 15 Cast: Magic Dart | 3 | || 3 Stab: Sleeping | 13 | || 13 Armour: None | 42 | 6 || 48 Dodge: Dodged | 46 | 3 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1948 | 1847 | 101 | 0 | 1553 | 3 | 649.3 | Dungeon | 1948 | 1847 | 101 | 0 | 1553 | 3 | 649.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:2: 814 daAuts D:3: 55 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+