Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 206180614691570285 494 carss the Conjurer (level 7, -2/41 HPs) Began as an Octopode Conjurer on Jan 2, 2026. Slain by Edmund ... wielding a +1 flail of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:07:07 (2858 turns). carss the Conjurer (Octopode Conjurer) Turns: 2858, Time: 00:07:07 Health: -2/41 AC: 1 Str: 7 XL: 7 Next: 15% Magic: 10/23 EV: 12 Int: 22 God: Gold: 218 SH: 0 Dex: 10 Spells: 5/16 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of magical power rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: no passive effects @: studying Staves A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons b - the +6 hammer of Watchfulness {protect, Bane rN++} (You found it on level 2 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rN++: It greatly protects you from negative energy. It cannot be enchanted further. Jewellery a - a ring of magical power (worn) c - a ring of see invisible Wands a - a wand of flame (12) Scrolls c - 5 scrolls of teleportation {unknown} e - 4 scrolls of revelation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of fear {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of identify {unknown} q - a scroll of enchant armour {unknown} u - 2 scrolls of fog {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of curing {unknown} l - a potion of enlightenment {unknown} o - a potion of might {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.0 Spellcasting + Level 6.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 10% 1 Rending Blade Conj/Frge 20% 2d(7+1*) 26% 4 Call Canine Familiar Summ 5% N/A 30% 3 Anguish Hex/Necr 2% N/A 69% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You stop channelling your searing ray. You constrict Edmund. Edmund hits you with a +1 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (moderately wounded, constricted by you, 100% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) You constrict Edmund! Edmund hits you with a +1 flail of protection! The searing ray hits Edmund. Edmund is heavily wounded. You constrict Edmund. You encounter a dart slug. Edmund hits you with a +1 flail of protection. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You constrict Edmund. Edmund closely misses you. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. You constrict Edmund. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (severely wounded, constricted by you, 100% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) You constrict Edmund, but do no damage. Edmund hits you with a +1 flail of protection! You die... Edmund says, "That'll show my brother!" .... ....#... .w.......#.# . )..#......# .. ..#.....# .. ..$...# #.. .....# .... #@...## ## ..... .. ##@....# .......... #.###......##.......... #....##....#........... ##.#..#......#<........ # # #.......#......... ##......#.<...##.. ##...##.....##... #....#........... ##..........#...# You could see Edmund and a dart slug. Vanquished Creatures Sigmund (D:2) An orc priest (D:3) Crazy Yiuf (D:2) Jessica (D:2) Ijyb (D:3) Terence (D:3) 2 orc wizards (D:3) 3 gnolls (D:2) 6 adders A shadow imp (D:3) A dart slug (D:2) A ribbon worm (D:3) 4 orcs 5 hobgoblins 3 jackals 3 quokkas 3 ball pythons 6 bats 6 endoplasms 5 frilled lizards 6 goblins 7 kobolds 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 11/17 MP: 5/5 157 | D:1 | Learned a level 2 spell: Searing Ray 737 | D:2 | Encountered Jessica 745 | D:2 | Killed Jessica 746 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 813 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 966 | D:2 | Reached skill level 5 in Conjurations 1192 | D:2 | Reached XP level 5. HP: 31/31 MP: 8/10 1305 | D:2 | Encountered Sigmund 1419 | D:2 | Killed Sigmund 1420 | D:2 | Reached XP level 6. HP: 36/36 MP: 12/12 1518 | D:2 | Found a faded altar of an unknown god. 1644 | D:2 | Encountered Crazy Yiuf 1807 | D:2 | Learned a level 4 spell: Fulminant Prism 1812 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1817 | D:2 | Killed Crazy Yiuf 1818 | D:2 | Reached skill level 6 in Conjurations 1879 | D:2 | Identified the +6 hammer of Watchfulness {protect, Bane | rN++} 2172 | D:3 | Encountered Terence 2181 | D:3 | Killed Terence 2526 | D:3 | Reached XP level 7. HP: 41/41 MP: 14/14 2540 | D:3 | Reached skill level 5 in Spellcasting 2619 | D:3 | Encountered Ijyb 2630 | D:3 | Killed Ijyb 2846 | D:4 | Encountered Edmund 2858 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, minmay_misc_feat_rows, serial_park_tiny_2, minmay_misc_feat_hallway, chequers_hall_statues_y, minmay_cut_off D:2: layout_rooms, shapermc_ecumenical_altar_petra, minmay_indecisive_spiral, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_rooms, uniq_ijyb, uniq_terence D:4: layout_cave_pools, kennysheep_cross_room, guppyfry_early_orc_mine, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 50 | 18 | 2 || 70 Melee: Unarmed | 50 | 18 | 2 || 70 Constrict | 14 | 6 | 2 || 22 Tentacles | 7 | 4 | || 11 Cast: Magic Dart | 13 | 71 | 18 || 102 Searing Ray | | 7 | 5 || 12 Stab: Sleeping | 7 | 1 | || 8 Armour: None | 29 | 21 | 6 || 56 Dodge: Dodged | 31 | 17 | 5 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2861 | 2650 | 211 | 321 | 1788 | 4 | 715.2 | Dungeon | 2861 | 2650 | 211 | 321 | 1788 | 4 | 715.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1126 daAuts D:3: 856 daAuts D:1: 797 daAuts D:4: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+