carss Level 1 of the Dungeon (0, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 14, D:1) a +0 club a ball python skeleton a goblin skeleton (8, 28, D:1) a rat corpse (skeletalised by now) (11, -8, D:1) a bat skeleton (12, -8, D:1) a rat skeleton (26, -11, D:1) a +0 robe (27, -5, D:1) a +0 dagger (27, -2, D:1) a hobgoblin skeleton (27, 14, D:1) a +0 short sword a kobold skeleton (27, 17, D:1) a bat skeleton (31, -11, D:1) a +0 club (35, -17, D:1) a +0 dagger a stone a +0 spear a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (49, -8, D:1) a +0 dagger Level 2 of the Dungeon (4, 7, D:2) a +0 leather armour (5, -14, D:2) a bat corpse (skeletalised by now) (10, 20, D:2) a +0 rapier (13, -14, D:2) a rat corpse (skeletalised by now) (15, 17, D:2) an adder corpse (skeletalised by now) (16, 5, D:2) a quill talisman (21, 26, D:2) an inkwell talisman (24, -5, D:2) a +0 pair of boots (27, 23, D:2) a +0 spear (34, 33, D:2) the +5 scale mail of Courage {rElec rF- rC- Stlth+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, 21, D:2) a ball python skeleton (42, 34, D:2) a frilled lizard skeleton (45, 17, D:2) the +2 leather armour "Dyguniku" {+Blink rC+ SInv} +Blink: It lets you blink. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (45, 36, D:2) a +0 ring mail (50, 35, D:2) a +0 leather armour (56, -2, D:2) a staff of cold Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (2, 8, D:3) 2 curare-tipped darts (10, -6, D:3) a +0 robe (12, -18, D:3) an adder skeleton (14, -49, D:3) a +0 ring mail (28, -2, D:3) 3 curare-tipped darts (30, -11, D:3) a +0 club (31, -35, D:3) a +0 club a +0 flail a +0 flail (31, -8, D:3) a +0 whip a gnoll skeleton (32, -8, D:3) a +0 whip (34, -8, D:3) a +0 club (34, 8, D:3) a +0 club (35, -7, D:3) a +0 dagger (37, 10, D:3) a +0 short sword (41, -52, D:3) a bat corpse (skeletalised by now) (44, 7, D:3) a +0 hand axe (46, -5, D:3) a +0 club (48, -33, D:3) a bat skeleton (54, -40, D:3) a +0 leather armour Level 4 of the Dungeon (5, 5, D:4) a +0 mace an orc corpse (5, 6, D:4) a +0 dagger a +0 robe an orc corpse (6, 5, D:4) a +0 hand axe (7, 5, D:4) a ribbon worm corpse