carss Level 1 of the Dungeon (0, 4, D:1) a +0 pair of gloves (3, 5, D:1) a jackal skeleton a jackal skeleton (9, 18, D:1) a +0 club a goblin skeleton (16, 11, D:1) a +0 dagger (22, 1, D:1) 6 poisoned darts (23, 7, D:1) a +0 leather armour (24, 20, D:1) a +0 spear (25, 10, D:1) 2 poisoned darts (30, -3, D:1) a +0 dagger (31, 18, D:1) a frilled lizard skeleton (38, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 15, D:1) a +0 club a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (48, 14, D:1) a bat corpse (skeletalised by now) (49, 17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 37, D:2) a +0 short sword (14, 37, D:2) a +0 ring mail (16, 42, D:2) a +0 flail (32, 47, D:2) a +0 short sword 3 stones (33, 25, D:2) a +0 dagger (33, 26, D:2) a +0 club a +0 sling (37, 11, D:2) a +0 leather armour (38, 29, D:2) a +0 ring mail (42, 37, D:2) a parchment of Kiss of Death Level 3 of the Dungeon (10, -30, D:3) 5 poisoned darts (10, -13, D:3) a +0 leather armour (14, -5, D:3) a +0 leather armour (19, -27, D:3) a +0 club (28, -30, D:3) a +0 long sword (33, -14, D:3) 4 boomerangs (37, -35, D:3) a +0 club (39, 3, D:3) a +0 short sword (53, 0, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) the inkwell talisman "Hiezonof" {Str+3} [inkwell talisman] Str+3: It affects your strength (+3). (4, -3, D:4) a +0 club 5 stones (4, 16, D:4) a +0 dagger (7, 11, D:4) a +0 chain mail (11, 5, D:4) a +0 dagger a +0 robe (12, 3, D:4) a +0 falchion (12, 5, D:4) a +0 club (17, 10, D:4) a +0 club (30, 9, D:4) a +0 hand axe a +0 dagger a +0 robe (30, 10, D:4) a +0 heavy hand axe a +0 giant club (31, 9, D:4) a +0 dagger a +0 robe (36, 20, D:4) a +4 quarterstaff of chaos a +0 cloak (37, 22, D:4) a +0 hammer (40, -6, D:4) a +0 dagger of flaming (46, 26, D:4) a +0 scythe of flaming a +0 robe (52, 2, D:4) a +0 club (52, 3, D:4) a +0 whip (52, 4, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon [Shop] Fuxim's Lightly-Used Armoury -2 pearl dragon scales (1080 gold) a -1 longbow (72 gold) -1 golden dragon scales (900 gold) a -2 executioner's axe (60 gold) a -1 barding (216 gold) a -2 demon whip (180 gold) (0, 0, D:5) a +0 sling (1, 8, D:5) a +0 whip (2, 8, D:5) a +0 whip (3, 8, D:5) a +0 short sword a +0 leather armour (4, 8, D:5) a +0 hand axe (14, -28, D:5) a +0 hand axe (18, -30, D:5) a +0 giant spiked club (19, -32, D:5) a +0 spear (20, -32, D:5) a +0 flail (21, -32, D:5) a +0 spear a +0 scale mail (21, -31, D:5) a +0 flail (22, -11, D:5) a +0 leather armour (23, -32, D:5) a +0 flail (26, 11, D:5) a +0 leather armour (27, 14, D:5) a +0 giant spiked club (27, 22, D:5) a +0 scale mail (29, 15, D:5) a +0 halberd (31, -19, D:5) a +0 giant spiked club (35, 3, D:5) a +0 orcbow (36, -35, D:5) a +0 trident of venom (36, -12, D:5) the +6 quarterstaff "Bymp" {freeze, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (38, -34, D:5) a +0 club (41, -18, D:5) a +0 falchion (44, -28, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 6 poisoned darts (19, 18, D:6) a +0 giant spiked club (25, 3, D:6) a +0 hand axe (32, 44, D:6) a +0 giant club (39, 17, D:6) a +0 dagger a +0 robe (39, 18, D:6) a +0 dagger a +0 robe (40, -9, D:6) a +0 spear (40, -8, D:6) a +0 whip (41, -11, D:6) a +0 flail (41, -10, D:6) a +0 spear (41, 16, D:6) a +0 dagger a +0 robe (50, 44, D:6) a +0 trident a +0 leather armour Level 7 of the Dungeon (7, -27, D:7) a +0 halberd a +0 whip (7, -26, D:7) a +0 flail (8, -26, D:7) a +0 spear a +0 club a +0 leather armour (9, -26, D:7) a +0 club a +0 halberd (9, -25, D:7) a +0 trident a +0 club a +0 leather armour (10, -26, D:7) a +0 whip 2 boomerangs a +0 scale mail (10, -25, D:7) a +0 battleaxe a +0 chain mail (10, -6, D:7) a +0 hand axe (12, -27, D:7) a +0 trident a +0 robe (12, -22, D:7) a +0 hand axe (13, -22, D:7) a +0 hand axe a +0 scale mail (13, -21, D:7) a +0 trident a +0 robe (14, -26, D:7) a +0 club (14, -21, D:7) a +1 short sword a +0 robe (14, -20, D:7) a +0 great sword a +0 robe (14, -1, D:7) a +0 flail (15, -21, D:7) a +4 flail of freezing a +0 robe (19, -22, D:7) a +0 dagger (22, -14, D:7) a +0 ring mail (29, -34, D:7) a quill talisman Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 mace (1, 0, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 dagger 2 boomerangs (2, 4, D:8) a +0 ring mail (3, -1, D:8) a +0 hand axe (4, -2, D:8) a +0 hand axe (4, 0, D:8) a +0 hand axe (5, -1, D:8) a +0 hand axe a bailey (0, 0, Bailey) 2 boomerangs (1, 1, Bailey) 2 boomerangs (1, 2, Bailey) 2 boomerangs (1, 3, Bailey) 2 boomerangs (1, 4, Bailey) a boomerang