carss Level 1 of the Dungeon (12, -25, D:1) a +0 plate armour (14, -41, D:1) a quokka corpse (skeletalised by now) (18, -44, D:1) a +0 dagger (31, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -16, D:1) 3 javelins (32, -6, D:1) a +0 leather armour (33, -33, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -32, D:1) a +0 flail (35, -32, D:1) a +0 dagger (37, -24, D:1) a bat corpse (skeletalised by now) (38, -29, D:1) a rat corpse (skeletalised by now) (44, -34, D:1) a bat skeleton (47, -41, D:1) a +0 club a goblin skeleton (50, -35, D:1) a +0 pair of boots (51, 1, D:1) a +0 dagger (53, -27, D:1) 6 poisoned darts (57, -34, D:1) a +0 leather armour (66, -26, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an orb of guile (4, 18, D:2) a ball python corpse (skeletalised by now) (10, 8, D:2) a bat skeleton (13, 4, D:2) an adder skeleton (20, -14, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (23, 11, D:2) a +0 dagger (27, 40, D:2) a +0 hand axe (29, 2, D:2) a +0 trident (30, -1, D:2) a ball python skeleton (36, 31, D:2) a hobgoblin corpse (skeletalised by now) (41, 17, D:2) a quill talisman (57, 3, D:2) a +0 war axe (57, 6, D:2) a frilled lizard skeleton Level 3 of the Dungeon (2, 5, D:3) a +0 hand axe (10, 14, D:3) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (10, 15, D:3) a +0 club a +0 sling (26, -4, D:3) a +0 whip (28, -2, D:3) a +0 whip (35, 14, D:3) a +0 war axe (41, 11, D:3) a bat corpse (skeletalised by now) (52, 40, D:3) a +0 dagger (57, 1, D:3) a +0 leather armour Level 4 of the Dungeon (1, -18, D:4) a +0 dagger of speed a goblin corpse (skeletalised by now) (1, -8, D:4) a +4 scythe a +0 robe (11, 24, D:4) a +0 robe (15, -3, D:4) a +0 dagger 2 poisoned darts (16, -3, D:4) a +0 morningstar (16, 21, D:4) a +0 sling (26, 6, D:4) a ball python skeleton (27, -16, D:4) a +0 club (29, -18, D:4) a +5 flail (29, 28, D:4) a hobgoblin corpse (skeletalised by now) (38, 2, D:4) an iguana skeleton (38, 3, D:4) a +0 club (43, 0, D:4) the +1 pair of gloves of Blue Joy {Hurl, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (49, -2, D:4) a ball python skeleton (50, 21, D:4) a +0 whip (50, 25, D:4) a jackal corpse (skeletalised by now) (51, 12, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow (12, -4, D:5) a +0 flail (13, -3, D:5) a +0 whip a +0 robe (14, -3, D:5) a +0 flail a gnoll skeleton (15, -3, D:5) a +0 spear (17, 11, D:5) a +0 club (19, -17, D:5) a +0 giant spiked club (32, -1, D:5) a +0 whip (42, -14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club