carss Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 0, D:1) a +0 pair of boots (7, 29, D:1) a bat corpse (skeletalised by now) (10, 0, D:1) a +1 dagger of speed 5 stones a kobold skeleton (11, 13, D:1) a bat corpse (skeletalised by now) (12, 5, D:1) a +0 dagger a goblin skeleton (17, 9, D:1) a +0 dagger a ball python skeleton a goblin skeleton (27, 15, D:1) a ball python skeleton (39, -15, D:1) a ball python skeleton (40, 5, D:1) a +0 short sword (41, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 4, D:1) a +0 dagger (46, -5, D:1) a +0 ring mail (52, 4, D:1) a +0 sling (54, 8, D:1) a +0 whip (55, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -1, D:2) 2 poisoned darts (27, 26, D:2) a ball python skeleton (30, 6, D:2) a hobgoblin corpse (skeletalised by now) (30, 7, D:2) an adder corpse (skeletalised by now) (33, 22, D:2) a +0 chain mail (36, 17, D:2) a +0 mace (43, 21, D:2) a +0 dagger (55, 19, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (30, 33, D:3) a +0 spear (36, -5, D:3) a frilled lizard corpse (41, 20, D:3) a ball python corpse (42, 8, D:3) a +0 scale mail (50, 23, D:3) the +3 leather armour of Sin {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (50, 42, D:3) a +2 dagger of freezing a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (51, 41, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (53, 12, D:3) a +0 dagger (54, 14, D:3) a +0 club a goblin corpse (skeletalised by now)