carss Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (8, -16, D:1) a +0 club (17, -8, D:1) a bat corpse (skeletalised by now) (23, -14, D:1) a +0 mace (24, 13, D:1) a +0 mace (25, 6, D:1) a +0 leather armour (29, 7, D:1) a +0 club (31, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -12, D:1) a hobgoblin skeleton (51, -15, D:1) a +0 club (55, -6, D:1) a +0 club (57, 12, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (7, -36, D:2) 4 poisoned darts (25, -10, D:2) a +0 short sword (26, -40, D:2) a +0 club a +0 flail a +0 whip a +0 club (26, -5, D:2) a parchment of Grave Claw (31, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -39, D:2) 2 large rocks (35, -8, D:2) a frilled lizard skeleton (37, -20, D:2) a +0 falchion (37, -18, D:2) the +0 robe of the Sky {rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (38, -47, D:2) a +0 club (40, -8, D:2) a parchment of Haunt (46, -25, D:2) an adder corpse (skeletalised by now) (47, -37, D:2) a +0 flail (47, -36, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (8, 21, D:3) a +0 scimitar (13, 14, D:3) a +0 whip a +0 morningstar a +0 scale mail a +0 short sword a +0 flail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, 21, D:3) a frilled lizard corpse (skeletalised by now) (18, 18, D:3) a bat skeleton (22, 30, D:3) a +0 dagger (26, 23, D:3) a +0 long sword (27, 41, D:3) a +0 dagger (35, 11, D:3) a quokka corpse (skeletalised by now) (35, 33, D:3) a +0 war axe (42, 16, D:3) a +0 war axe (49, 17, D:3) a +0 robe Level 4 of the Dungeon (20, -20, D:4) 17 gold pieces Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (11, -10, D:6) a +0 rapier (12, -9, D:6) a +0 spear (12, -6, D:6) a +0 chain mail (13, -10, D:6) an adder corpse (15, -11, D:6) a +0 ring mail