carss Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, -14, D:1) a rat corpse (skeletalised by now) (17, -8, D:1) a ball python corpse (skeletalised by now) (24, 1, D:1) a +0 dagger (27, 13, D:1) a rat corpse (skeletalised by now) (39, 4, D:1) a +0 whip (39, 9, D:1) a +0 mace (41, -5, D:1) a rat corpse (skeletalised by now) (44, 28, D:1) a +0 club (47, -6, D:1) a jackal skeleton (53, -6, D:1) a jackal skeleton (61, -15, D:1) an inkwell talisman Level 2 of the Dungeon (5, 1, D:2) a +0 scale mail (6, -1, D:2) a +0 club (12, 9, D:2) a rat corpse (skeletalised by now) (18, -37, D:2) a +0 robe (20, -7, D:2) a +0 war axe of electrocution (20, -2, D:2) a jackal skeleton (21, -2, D:2) a jackal skeleton a quokka skeleton (25, 17, D:2) 2 poisoned darts (55, 2, D:2) a +0 club (55, 3, D:2) a +0 spear (55, 4, D:2) a +0 spear a +0 club Level 3 of the Dungeon (3, 5, D:3) a bat corpse (4, 5, D:3) an adder corpse (13, 3, D:3) 2 poisoned darts (19, -29, D:3) a +0 mace of concussion (unseen) (20, -22, D:3) 13 gold pieces (21, -28, D:3) a +0 short sword (24, -28, D:3) 8 gold pieces (25, -19, D:3) a bat corpse (26, -16, D:3) a hobgoblin corpse a sewer (0, 0, Sewer) a +0 short sword a kobold corpse (2, -2, Sewer) a +0 short sword 4 stones a kobold corpse