carss Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, 0, D:1) a +0 leather armour (15, 22, D:1) a frilled lizard skeleton (16, 22, D:1) a rat skeleton (17, 22, D:1) a +0 club a goblin skeleton a jackal skeleton (19, -15, D:1) a hobgoblin skeleton (20, 26, D:1) a +0 mace (27, 27, D:1) a ball python skeleton (31, -2, D:1) a bat skeleton (36, -2, D:1) a +0 spear (43, -17, D:1) a +0 club (44, -15, D:1) a bat skeleton (47, -5, D:1) 5 atropa-tipped darts (58, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 52, D:2) a bat corpse (skeletalised by now) (3, 49, D:2) a +0 ring mail (4, 30, D:2) the felid corpse of Natasha (skeletalised by now) (8, 30, D:2) a bat skeleton (10, 37, D:2) the felid skeleton of Natasha (17, 37, D:2) a +0 quarterstaff (18, 28, D:2) the felid skeleton of Natasha (20, -6, D:2) a quokka corpse (skeletalised by now) (21, -6, D:2) a ball python corpse (skeletalised by now) (23, 19, D:2) a hobgoblin skeleton (23, 44, D:2) a +0 hand axe a kobold skeleton (27, 53, D:2) a +0 dagger (31, 20, D:2) a +0 sling (31, 36, D:2) a +0 club (34, 33, D:2) a +0 dagger (46, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (2, -7, D:3) a +0 war axe a +0 mace a +0 flail a +0 chain mail the human corpse of Terence (2, -6, D:3) a +0 dagger a stone a kobold corpse (2, 11, D:3) a +0 dagger a +0 club a goblin corpse (2, 12, D:3) a +0 dagger a +0 sling