carss Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (14, -1, D:1) a ball python skeleton (23, 13, D:1) a rat corpse (skeletalised by now) (24, 5, D:1) a +0 dagger a kobold skeleton (26, 16, D:1) a +0 plate armour (26, 17, D:1) a +0 dagger (29, 11, D:1) a ball python corpse (skeletalised by now) (35, 6, D:1) a +0 club a goblin skeleton (35, 22, D:1) a quokka skeleton (40, 0, D:1) a +0 club a goblin skeleton (45, 26, D:1) a frilled lizard skeleton (47, -6, D:1) a ball python corpse (skeletalised by now) (47, 0, D:1) a +0 whip (48, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, 4, D:1) a +0 whip Level 2 of the Dungeon [Shop] Hikhlecs's Weapon Shop a +1 sling of draining (97 gold) the +8 rapier of Udilimebb {freeze, rElec rC- rN++ Str+2} (716 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 club (5 gold) a +0 hand axe (30 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 club (5 gold) (0, 0, D:2) a +0 robe (4, 4, D:2) a +0 hand axe (5, 2, D:2) an adder skeleton (5, 4, D:2) a quokka skeleton (8, 1, D:2) a human skeleton (13, 35, D:2) a +0 pair of boots (16, 9, D:2) a +0 sling (19, 22, D:2) a +0 leather armour (19, 29, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 31, D:2) a jackal corpse (skeletalised by now) (29, 36, D:2) a bat corpse (skeletalised by now) (30, -8, D:2) a +0 dagger (43, 16, D:2) a +0 club (48, 6, D:2) 2 flux baubles Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom (still there?) 2 poisoned darts (still there?) a +0 club (still there?) a +0 club (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (0, 4, D:3) a +0 club (1, -2, D:3) a +0 dagger (1, -1, D:3) a +0 dagger a +0 club a hobgoblin corpse (10, -3, D:3) a +0 chain mail