Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 15886015106489419211 115 carss the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Dec 24, 2025. Mangled by a sleepcap (11 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:05:18 (3230 turns). carss the Conjurer (Deep Elf Conjurer) Turns: 3230, Time: 00:05:19 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 68% Magic: 10/13 EV: 2 Int: 25 God: Gold: 224 SH: 0 Dex: 19 Spells: 2/13 levels left rFire + . . (50%) e - +2 dagger "Demonslayer" {holy, *Rage rPois rF+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: random rage (20%) @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons d - a +2 dagger of flaming e - the +2 dagger "Demonslayer" (weapon) {holy, *Rage rPois rF+} (You took it off an orc on level 3 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. Missiles b - 2 throwing nets Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - 5 scrolls of teleportation {unknown} k - a scroll of enchant armour {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic d - 3 potions of attraction {unknown} f - a potion of ambrosia {unknown} j - 2 potions of curing {unknown} l - a potion of haste {unknown} n - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 d - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 40% 2d8 3% 2 Blink Tloc 12% N/A 12% 2 Cause Fear Hex 3% N/A 63% 4 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:1 [?( D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a sleepcap. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The helpless sleepcap fails to defend itself. You puncture the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you! You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap completely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... ### #######.## .........# ..#####.## #####.####### #....<....... #.........### #.@##.#...... ........f........# ...............### ..#.............. .....#.#.........# ..#..#.........#.# ....... ....... ... .. ....... You could see a sleepcap. Vanquished Creatures Terence (D:3) Robin (D:3) A gnoll (D:2) 3 adders 2 dart slugs An orc (D:3) 3 hobgoblins 4 quokkas 2 ball pythons 5 bats 6 endoplasms 2 frilled lizards 9 goblins 5 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 335 | D:1 | Found Witiof's Antique Weapon Shoppe. 366 | D:1 | Found Umuselu's Armour Shoppe. 530 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 533 | D:1 | Learned a level 2 spell: Searing Ray 744 | D:1 | Found Hufijef's Weapon Boutique. 905 | D:1 | Found Coysojog's Magic Scroll Emporium. 1267 | D:2 | Found Heag's One-of-a-Kind Rings. 1360 | D:2 | Found a faded altar of an unknown god. 1705 | D:2 | Reached skill level 5 in Conjurations 1705 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1834 | D:2 | Found a radiant altar of Vehumet. 2328 | D:3 | Encountered Terence 2333 | D:3 | Killed Terence 2334 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 2393 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2398 | D:3 | Learned a level 4 spell: Fulminant Prism 2661 | D:3 | Encountered Robin 2670 | D:3 | Killed Robin 2941 | D:3 | Reached skill level 5 in Spellcasting 2953 | D:3 | Identified the +2 dagger "Demonslayer" {holy, *Rage rPois | rF+} 3230 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, nicolae_shop_peninsula, nicolae_shop_bloodbath_and_beyond, nicolae_shop's_first_dollar, st_stairs_12, nicolae_figureground_sparkle, roderic_lattice_a D:2: layout_loops_corners, shapermc_ecumenical_altar_flowoftime, basic_altar, kennysheep_generic_room_4, nrook_mini_backslash, nicolae_shop_unique_rings, minmay_cut_off D:3: layout_basic, minmay_fractal_squares_gapless_5, uniq_terence, uniq_robin D:4: layout_basic, minmay_temple_entry_crystal_x, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 8 || 8 Melee: Dagger | | 8 || 8 Cast: Magic Dart | 54 | 31 || 85 Searing Ray | 2 | 3 || 5 Stab: Sleeping | | 1 || 1 Armour: Robe | 3 | 12 || 15 Dodge: Dodged | 5 | 15 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3242 | 2964 | 278 | 71 | 2647 | 4 | 810.5 | Dungeon | 3242 | 2964 | 278 | 71 | 2647 | 4 | 810.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1160 daAuts D:1: 1149 daAuts D:3: 913 daAuts D:4: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+