carss Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (10, 11, D:1) a +0 dagger (14, 29, D:1) 4 javelins (17, -17, D:1) a hobgoblin corpse (skeletalised by now) (18, 35, D:1) a +0 leather armour (24, -16, D:1) a +0 dagger (25, -12, D:1) a +0 pair of gloves (27, -16, D:1) a +0 dagger (29, 3, D:1) a +0 leather armour (30, 10, D:1) a +0 short sword a kobold skeleton (33, 4, D:1) a +0 whip (33, 23, D:1) a ball python corpse (skeletalised by now) (45, 4, D:1) a ball python corpse (skeletalised by now) (45, 5, D:1) a +0 dagger (47, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 6, D:1) a frilled lizard corpse (skeletalised by now) (55, 5, D:1) a frilled lizard corpse (skeletalised by now) (56, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (9, 20, D:2) a +0 plate armour (11, 4, D:2) a +0 club (17, -2, D:2) a +0 rapier (23, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 5, D:2) a +0 short sword a stone (31, 9, D:2) a +0 club (33, 4, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (34, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, 6, D:2) a +0 dagger (52, 5, D:2) a rat skeleton (54, 7, D:2) a bat skeleton (57, -2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (1, 36, D:3) a +0 hand axe (3, 29, D:3) a parchment of Passwall (8, 2, D:3) 3 flux baubles (11, 15, D:3) a ball python corpse (skeletalised by now) (12, 15, D:3) a +0 spear a ball python corpse (skeletalised by now) (17, 32, D:3) a +0 dagger a +0 robe a +0 short sword (21, 30, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (21, 31, D:3) a +0 dagger a +0 robe a +0 dagger a +0 club an orc skeleton an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre skeleton (2, 17, D:4) a +0 dagger a +0 robe (6, -6, D:4) a +0 long sword (7, -8, D:4) a +0 flail a +0 chain mail (9, 16, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (24, 34, D:4) a +0 hand axe (28, -22, D:4) 3 poisoned darts (28, 26, D:4) a ball python skeleton (29, -21, D:4) a quokka skeleton (29, 26, D:4) a +0 dagger (30, -19, D:4) a +0 chain mail (30, -13, D:4) a +0 halberd (30, -11, D:4) a +0 club (31, -12, D:4) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (31, 19, D:4) a +0 dagger (35, 2, D:4) an inkwell talisman (42, -24, D:4) a +0 dagger (42, 15, D:4) a +0 robe (43, 3, D:4) 6 curare-tipped darts (47, 32, D:4) a ball python skeleton (51, 23, D:4) a parchment of Passwall (60, -20, D:4) a +0 dagger Level 5 of the Dungeon (1, -12, D:5) a rimehorn talisman (4, 16, D:5) a +0 club (24, -12, D:5) a +0 whip (24, -11, D:5) a +0 robe (24, 22, D:5) a +0 battleaxe a +0 plate armour an orc skeleton (25, 23, D:5) a +0 dagger a +0 leather armour an orc skeleton (26, -8, D:5) a +0 ring mail (31, 22, D:5) a +0 hand axe (33, 22, D:5) a +0 short sword a +0 leather armour (36, 23, D:5) a hound skeleton (42, 6, D:5) a +0 trident (46, 17, D:5) a +0 spear (48, 5, D:5) a parchment of Sandblast (52, 0, D:5) a black bear skeleton (59, 11, D:5) an iguana skeleton Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Cockatrice {+Blink rElec rN++ Will- EV+5} (6330 gold) [ring of evasion] +Blink: It lets you blink. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). the earth staff of the Shallot {*Slow +Blink Will++ Earth Alch} (5300 gold) [staff of earth] *Slow: It may slow you when you take damage. +Blink: It lets you blink. Will++: It greatly increases your willpower. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the amulet of Eduj Aqu {Reflect Int+3 SH+5} (4330 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). the +8 short sword of Ragnarok {drain, ^Contam Int+7 Dex+2} (6570 gold) ^Contam: It causes magical contamination when unequipped. Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +8 dagger of Slimy Valiance {vamp, rF+ Str-3 Int+3 Dex+2} (6420 gold) rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 leather armour of Decompression {rC+ Str+4} (5440 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of the Forsaken Friars {rElec rPois rF+ Will+++} (6420 gold) [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Will+++: It greatly increases your willpower. the +0 leather armour of Gravity {Str+3 Dex+5} (2580 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the amulet "Saejeboh" {Dissipate Fly rElec rPois Int+2} (5450 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). the +0 pair of boots of the Solstice {rPois} (1570 gold) rPois: It protects you from poison. It cannot be enchanted further. the amulet "Vuaf Alef" {Acrobat rF+ rCorr} (4960 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the amulet of Makhleb's Grace {Spirit Regen+ rCorr Dex+2 Stlth-} (4540 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. the ring "Kiydwiw" {Fly rC- Will+ Dex+9 Slay+4} (6680 gold) [ring of dexterity] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+9: It affects your dexterity (+9). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of Yfuat {Reflect Slay+6 SH+5} (6220 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SH+5: It affects your SH (+5). the +3 mace of Zin, Brewing {elec, ^Drain rPois rN+++ Str-2} (4490 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. the ring "Seblumi" {rF+ rC+ Int-5 Slay+2 SInv} (4110 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the +4 sling of the Eel {elec, rCorr} (3630 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 cloak of Rotten Intercession {*Silence rElec rC+ Will++} (3390 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the +3 sling "Gotidiv" {freeze, rN++ Int+3 Stlth+} (4430 gold) rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 mace of protection (2560 gold) [Shop] Agomum's Magic Scroll Boutique a scroll of teleportation (39 gold) a scroll of fear (52 gold) a scroll of fog (52 gold) a scroll of poison (unknown) (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of immolation (52 gold) a scroll of revelation (97 gold) (1, -10, D:6) a +0 ring mail (4, 2, D:6) a +0 rapier (10, -37, D:6) 3 flux baubles (10, -35, D:6) an iguana skeleton (16, -28, D:6) a parchment of Passwall (31, -30, D:6) a +0 shortbow a centaur skeleton (35, -15, D:6) a +0 robe a +2 dagger of electrocution (39, -14, D:6) a +0 robe a +1 dagger of venom an orc skeleton (43, -16, D:6) a +0 dagger a +0 robe (43, -15, D:6) a +0 shortbow (43, -14, D:6) a +0 robe a +0 dagger an orc skeleton (45, -10, D:6) a +0 mace (48, -51, D:6) a +0 robe (55, -19, D:6) a +0 flail (56, -29, D:6) a +0 chain mail (56, -18, D:6) a +0 ring mail 2 boomerangs a +0 flail (57, -21, D:6) a +0 short sword a +0 dagger a +0 robe Level 7 of the Dungeon (9, 11, D:7) a storm talisman (13, 14, D:7) a +0 flail the Ecumenical Temple