Dungeon Crawl Stone Soup version 0.34-a0-1899-g04f1e15178 (webtiles) character file. Game seed: 6382382946441623286 48 carss the Magician (level 3, -3/20 HPs) Began as a Deep Elf Earth Elementalist on Dec 22, 2025. Slain by a sleepcap (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (1824 turns). carss the Magician (Deep Elf Earth Elementalist) Turns: 1824, Time: 00:02:58 Health: -3/20 AC: 2 Str: 5 XL: 3 Next: 50% Magic: 6/10 EV: 11 Int: 21 God: Gold: 92 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) c - +0 dagger "Yronah" {flame, rPois} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - the +0 dagger "Yronah" (weapon) {flame, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} l - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of haste {unknown} k - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging + Level 3.1 Stealth * Level 3.9 Spellcasting + Level 1.7 Conjurations + Level 3.6 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 9% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 38% 4 Petrify Alch/Erth 5% N/A 50% 4 Fulminant Prism Conj/Alch 3% 3d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The blast of sand hits the sleepcap. The sleepcap is moderately damaged. The endoplasm quivers. The sleepcap barely misses you. The sleepcap releases spores at you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The blast of sand hits the sleepcap! The sleepcap is severely damaged. The sleepcap misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The blast of sand hits the sleepcap! The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The blast of sand hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... # #. ##.# ### ##......# #.....#.# ........####### ....B.f@.J....# .......######.. #.....# ##...# ##.# #. # You could see a sleepcap, a clockroach (warded) and an endoplasm. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 6 endoplasms 3 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) A goblin (D:2) 3 kobolds 12 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 357 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1126 | D:2 | Reached XP level 3. HP: 20/20 MP: 10/10 1234 | D:2 | Identified the +0 dagger "Yronah" {flame, rPois} 1478 | D:2 | Found Yxkosch's Weapon Shoppe. 1701 | D:2 | Reached skill level 1 in Fighting 1824 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_corners, minmay_rat_gold_closets D:2: layout_loops_ring, serial_shops, shop D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, jmf_multi_god_temple2, lemuel_doored_altar, patterned_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Fighting | 1 | 1.0 Dodging | | 2.4 Spellcasting | | 3.9 Conjurations | | 1.7 Earth Magic | | 3.6 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 30 Cast: Sandblast || 30 Stab: Sleeping || 15 Armour: Robe || 15 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1839 | 1715 | 124 | 0 | 1474 | 3 | 613.0 | Dungeon | 1839 | 1715 | 124 | 0 | 1474 | 3 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts D:2: 784 daAuts D:3: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+