carss Level 1 of the Dungeon (0, 0, D:1) a parchment of Scorch (8, 5, D:1) a parchment of Sandblast (9, 18, D:1) a +0 hand axe (11, 28, D:1) a +0 sling (11, 33, D:1) a +0 leather armour (11, 34, D:1) 3 flux baubles (12, 26, D:1) a +0 club a kobold skeleton (12, 28, D:1) a parchment of Slow (14, 36, D:1) a parchment of Tukima's Dance (17, 21, D:1) a +0 whip 4 stones a kobold skeleton (24, 61, D:1) a +0 robe (26, 36, D:1) a parchment of Borgnjor's Revivification (29, 21, D:1) a parchment of Alistair's Walking Alembic (29, 35, D:1) a +0 club 4 stones a +0 short sword a kobold skeleton a kobold skeleton a ball python skeleton (30, 34, D:1) a rat skeleton (32, 27, D:1) a rat corpse (skeletalised by now) (34, 12, D:1) a parchment of Summon Small Mammal (38, 54, D:1) a +0 club a kobold skeleton (40, 33, D:1) a quokka skeleton (41, 51, D:1) a +0 club a +0 dagger a goblin skeleton (42, 45, D:1) a quill talisman (43, 38, D:1) a +0 leather armour (44, 23, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) an orb of pyromania (1, 0, D:2) a quokka corpse (skeletalised by now) (2, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 0, D:2) a +0 club a +0 sling a +0 leather armour a goblin skeleton (16, 8, D:2) a +0 club (19, 5, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (21, 8, D:2) a frilled lizard corpse (skeletalised by now) (21, 10, D:2) a rat corpse (skeletalised by now) (22, 16, D:2) a parchment of Sticky Flame (24, -1, D:2) a parchment of Summon Cactus Giant (25, 16, D:2) a +0 hand axe (26, 22, D:2) a +0 whip (37, -17, D:2) a rat corpse (skeletalised by now) (38, -14, D:2) 6 poisoned darts (40, 10, D:2) a parchment of Sticky Flame (41, -8, D:2) a hobgoblin corpse (skeletalised by now) (41, 2, D:2) a +0 sling (41, 5, D:2) a hobgoblin corpse (skeletalised by now) (41, 7, D:2) a hobgoblin corpse (skeletalised by now) (41, 10, D:2) a parchment of Fugue of the Fallen (42, -12, D:2) a +0 leather armour (42, -8, D:2) a +0 sling (45, 38, D:2) a +0 falchion (45, 39, D:2) a +0 ring mail (46, -2, D:2) a +0 club (47, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, -14, D:2) a +0 club a +0 war axe (57, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 25, D:3) a +1 dagger of protection a +0 helmet (10, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, -5, D:3) an adder corpse (skeletalised by now) (28, 26, D:3) a +0 club a goblin skeleton (29, 20, D:3) a parchment of Call Imp (34, 23, D:3) the +4 mace of Vetteavvu {spect, ^Fragile rF++ rCorr} ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (35, 5, D:3) a +0 short sword (51, 29, D:3) a rat corpse (56, 6, D:3) a +0 whip a kobold skeleton (56, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of enlightenment (3, 9, D:4) a parchment of Summon Ice Beast (4, 2, D:4) a +0 whip a +0 chain mail (5, 2, D:4) a dart slug corpse (6, 1, D:4) a +0 dagger a +0 flail an orc corpse (6, 3, D:4) a +0 dagger a goblin corpse (6, 4, D:4) a +0 hand axe a +0 chain mail an orc corpse (9, -4, D:4) a +2 pair of gloves (unseen) (11, 6, D:4) a scroll of enchant weapon