carss Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (15, 1, D:1) a +0 leather armour (17, -11, D:1) a rat corpse (skeletalised by now) (21, -16, D:1) a +0 short sword (28, -3, D:1) a +0 dagger a kobold skeleton (28, 0, D:1) a +0 dagger (29, -3, D:1) a ball python skeleton a frilled lizard skeleton (32, -7, D:1) a +0 short sword (33, -4, D:1) a bat skeleton (38, 6, D:1) a +0 club (45, -12, D:1) a +0 club (47, -12, D:1) a +0 long sword of protection (47, 7, D:1) a rat skeleton (48, 29, D:1) a +0 leather armour (49, 29, D:1) a bat corpse (skeletalised by now) (51, 8, D:1) a bat skeleton (63, -8, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (7, 39, D:2) a +0 dagger (35, 17, D:2) a +0 club (39, 54, D:2) a +0 hand axe (41, 31, D:2) a +0 short sword (47, 24, D:2) a +0 dagger (48, 34, D:2) a +1 long sword of protection (58, 7, D:2) a +0 club (65, 24, D:2) a +0 leather armour Level 3 of the Dungeon (3, 3, D:3) a +0 club a +0 leather armour (12, -16, D:3) a +0 flail (14, -16, D:3) a throwing net (15, -16, D:3) 7 gold pieces a +0 whip (18, -16, D:3) 8 gold pieces a +0 flail (19, -16, D:3) a potion of haste (20, -17, D:3) a +0 whip (20, -15, D:3) 8 gold pieces a +0 whip a +0 robe