carss Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) a +0 ring mail (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -13, D:1) a +0 dagger (8, -7, D:1) 2 atropa-tipped darts (9, -13, D:1) a +0 dagger (11, 16, D:1) a +0 trident (12, -14, D:1) a maw talisman (14, -24, D:1) a +0 robe (27, 15, D:1) a +0 club a kobold corpse (skeletalised by now) (32, -16, D:1) a +0 dagger (36, -1, D:1) a +0 hand axe (37, -3, D:1) a ball python skeleton (41, -18, D:1) a bat skeleton (42, -2, D:1) a quill talisman (48, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, -14, D:2) a medusa talisman (35, 15, D:2) a bat corpse (skeletalised by now) (37, 15, D:2) a +0 robe (45, 9, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (46, -8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, -10, D:3) a potion of heal wounds (7, -3, D:3) a parchment of Martyr's Knell (9, -9, D:3) a hobgoblin corpse (9, -7, D:3) a +0 war axe