Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 11457747461480629741 30 carss the Magician (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on Dec 17, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (636 turns). carss the Magician (Deep Elf Fire Elementalist) Turns: 636, Time: 00:01:42 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 3% Magic: 1/10 EV: 11 Int: 21 God: Gold: 83 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . (100%) d - +1 sling (freeze) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) b - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons d - a +1 sling of freezing (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery c - a ring of positive energy (worn) Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting + Level 1.8 Conjurations + Level 3.6 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 17% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 17% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Eringya's Surprising Cr Summ 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! Terence closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence hits you with a +0 mace. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence hits you with a +0 mace. Fire: d) +1 sling (freeze) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of command (heavily wounded, more vulnerable to fire, 60% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Fire: d) +1 sling (freeze) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of command (heavily wounded, more vulnerable to fire, 60% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Fire: d) +1 sling (freeze) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of command (heavily wounded, more vulnerable to fire, 60% to hit) You shoot a sling bullet. The sling bullet hits Terence. The sling bullet freezes Terence. Terence is severely wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." .!. .!. ... ... #.## ... #####.######.. #....@@......# #....†..).#### #.........# #.........# ########### You could see Terence (combustible). Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 3 kobolds (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 346 | D:1 | Reached skill level 4 in Spellcasting 359 | D:1 | Reached XP level 3. HP: 9/19 MP: 10/10 613 | D:1 | Learned a level 2 spell: Scorch 627 | D:2 | Encountered Terence 636 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms D:2: layout_rooms, serial_shops, nicolae_diamond_shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.8 Fire Magic | | 3.6 Action || total ---------------------------++------- Fire: Sling || 41 Cast: Foxfire || 17 Scorch || 5 Armour: Robe || 24 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 653 | 599 | 54 | 0 | 444 | 2 | 326.5 | Dungeon | 653 | 599 | 54 | 0 | 444 | 2 | 326.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts D:2: 10 daAuts DLua errors: