carss Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (13, 13, D:1) a +0 club (13, 34, D:1) a +0 robe (15, 30, D:1) a quokka skeleton (16, 18, D:1) a quokka skeleton (16, 34, D:1) a hobgoblin skeleton (16, 37, D:1) a +0 robe (17, 29, D:1) a frilled lizard skeleton (17, 37, D:1) 4 darts of disjunction (18, 38, D:1) a quill talisman (20, -7, D:1) a +0 robe (35, 41, D:1) a hobgoblin corpse (skeletalised by now) (36, 19, D:1) a bat skeleton (39, 23, D:1) a +0 whip 2 stones (42, 11, D:1) the quill talisman "Ipna" {rN+ Will+ Str+3 Dex+3} [quill talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (43, 20, D:1) a +0 club 2 stones (47, 33, D:1) a +0 club (57, 19, D:1) a +0 dagger 4 stones (57, 20, D:1) a rat corpse (skeletalised by now) (57, 40, D:1) a +0 club (58, 21, D:1) a rat corpse (skeletalised by now) (60, 39, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Rolaoh's General Store a +0 dagger (28 gold) a +0 pair of gloves (63 gold) a scroll of amnesia (unknown) (56 gold) a +0 trident (49 gold) a +0 long sword (49 gold) 4 poisoned darts (33 gold) a parchment of Anguish (189 gold) a +0 plate armour (252 gold) a lightning rod (4/4) (560 gold) a +0 plate armour (252 gold) (2, 16, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (3, 37, D:2) a +1 dagger of venom (4, 27, D:2) a +0 club (12, 45, D:2) a +0 long sword (12, 48, D:2) a frilled lizard corpse (skeletalised by now) (13, 28, D:2) a hobgoblin skeleton (13, 42, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 47, D:2) a +0 short sword (17, 18, D:2) a +1 cloak (17, 44, D:2) a +0 dagger (18, 37, D:2) a bat corpse (skeletalised by now) (21, 45, D:2) a parchment of Foxfire (30, 44, D:2) a +0 club (32, 28, D:2) a bat skeleton (34, 44, D:2) a +0 whip (41, 47, D:2) an adder corpse (skeletalised by now) (50, 57, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -4, D:3) an adder corpse (skeletalised by now) (7, 12, D:3) a rat skeleton (13, 40, D:3) 3 javelins (15, 39, D:3) a +0 hand axe (17, 39, D:3) a +0 falchion an orc skeleton (23, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (27, 38, D:3) 5 curare-tipped darts (34, 33, D:3) a +0 whip a +0 leather armour (36, 34, D:3) a +0 barding (37, -2, D:3) a +0 hand axe a +0 leather armour (37, 19, D:3) a hobgoblin corpse (skeletalised by now) (39, -2, D:3) a +0 whip a +0 leather armour (46, 20, D:3) a ball python corpse (skeletalised by now) (49, 19, D:3) 3 poisoned darts (51, 14, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (52, 6, D:3) a +0 mace an orc corpse (skeletalised by now) (54, -1, D:3) a +0 war axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, -17, D:4) the +0 leather armour "Atotaus" {*Silence rElec rC+ Regen+} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (4, -10, D:4) a +0 cloak (5, 1, D:4) a +0 plate armour (5, 7, D:4) a +0 quarterstaff (6, 6, D:4) a ball python corpse (skeletalised by now) (17, -1, D:4) a ball python corpse (skeletalised by now) (26, -6, D:4) a parchment of Foxfire (27, -10, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (29, -13, D:4) an iguana corpse (skeletalised by now) (39, 6, D:4) a +0 robe (40, 36, D:4) a +0 mace (41, 1, D:4) a +0 dagger (51, -10, D:4) a hound corpse (skeletalised by now) (51, 27, D:4) a +0 club a gnoll skeleton (52, 28, D:4) a +0 whip a gnoll skeleton (53, 29, D:4) a +0 spear a gnoll skeleton (62, 23, D:4) a +0 club (62, 24, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (9, -15, D:5) 2 javelins (14, 20, D:5) 3 javelins the Ecumenical Temple