carss Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -25, D:1) a +0 hand axe (9, 2, D:1) a +0 mace (12, -13, D:1) a bat corpse (skeletalised by now) (12, 6, D:1) 2 javelins (13, 12, D:1) a +0 scale mail (21, -7, D:1) a hobgoblin corpse (skeletalised by now) (28, -23, D:1) a +0 whip (28, -20, D:1) a +0 ring mail (30, -13, D:1) a +0 whip 5 stones a +0 trident (36, -12, D:1) a quokka skeleton (51, -28, D:1) 5 stones a +0 short sword (51, 14, D:1) a ball python corpse (skeletalised by now) (51, 15, D:1) a +0 short sword (68, 6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. (unseen) (10, -1, D:2) a +0 hammer (12, -1, D:2) a +0 hammer (15, 15, D:2) a bat skeleton (16, -2, D:2) a +0 whip (16, 2, D:2) a ball python skeleton (17, 2, D:2) a +0 club a goblin skeleton (30, 23, D:2) a +0 leather armour (43, 12, D:2) a +0 dagger 2 stones (43, 14, D:2) a rat corpse (skeletalised by now) (47, 2, D:2) a ball python skeleton (49, 15, D:2) a +0 falchion (51, 26, D:2) a quokka corpse (skeletalised by now) (52, 33, D:2) an adder skeleton (58, -5, D:2) a +0 helmet a +0 animal skin a +0 mace (59, -7, D:2) a +0 club (59, -5, D:2) a +0 dagger (59, 18, D:2) a rat corpse (skeletalised by now) (60, -5, D:2) a +0 club a hobgoblin skeleton (60, -4, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (3, -4, D:3) a potion of heal wounds (20, 3, D:3) a +0 mace (24, -6, D:3) a +0 dagger (40, 2, D:3) a +0 ring mail