carss Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, -39, D:1) a hobgoblin corpse (skeletalised by now) (19, 1, D:1) 6 poisoned darts (21, -45, D:1) a +0 ring mail (26, -28, D:1) a hobgoblin skeleton (27, -28, D:1) a frilled lizard skeleton (38, -42, D:1) a frilled lizard skeleton (40, 1, D:1) a ball python corpse (skeletalised by now) (44, -23, D:1) a +0 dagger a goblin skeleton (45, -23, D:1) a +0 club (48, -43, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -4, D:2) a hobgoblin corpse (skeletalised by now) (2, 21, D:2) a +0 robe (8, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 21, D:2) a +0 club a goblin skeleton (18, -9, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (21, 17, D:2) a +0 dagger a stone (27, -8, D:2) a +0 whip (32, 1, D:2) an adder corpse (skeletalised by now) (34, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -11, D:2) a bat skeleton (45, 24, D:2) a +0 sling (47, 3, D:2) an adder skeleton (52, 17, D:2) a +0 scale mail (56, 6, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Diestred's Jewellery Shop the amulet of the Thistle {Acrobat rC++} (599 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC++: It greatly protects you from cold. a ring of wizardry (unknown) (330 gold) an amulet of alchemy (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) an amulet of dissipation (unknown) (330 gold) an amulet of alchemy (unknown) (330 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (1, 1, D:3) an adder corpse (skeletalised by now) (10, -14, D:3) a bat corpse (skeletalised by now) (13, -16, D:3) a +0 whip (13, 5, D:3) a +0 robe (14, -27, D:3) 4 poisoned darts (19, -2, D:3) 2 flux baubles (23, 10, D:3) the +3 dagger "Vehuwyut" {venom, *Rage rN+ Int+3 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (26, -29, D:3) a +0 club (31, -27, D:3) an inkwell talisman (34, 22, D:3) a +0 dagger (36, 7, D:3) a +0 whip (37, 24, D:3) 4 poisoned darts (43, 2, D:3) a +0 ring mail (48, 14, D:3) a +0 flail (60, 3, D:3) a +0 flail an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 20, D:4) a ball python skeleton (8, -4, D:4) a +0 dagger (15, -10, D:4) a +0 dagger 4 stones (15, 20, D:4) the felid corpse of Natasha (18, -5, D:4) a +0 whip (20, -4, D:4) 2 flux baubles (24, -29, D:4) a quokka corpse (skeletalised by now) (28, -14, D:4) a +0 short sword a kobold skeleton (30, -12, D:4) a hobgoblin skeleton (32, -12, D:4) an orc skeleton (34, -3, D:4) a +0 robe a +0 dagger a +0 sling (36, -3, D:4) the felid skeleton of Natasha (37, -34, D:4) a +0 dagger (45, -11, D:4) a +0 ring mail a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour a +0 whip an orc skeleton an orc skeleton an orc skeleton an orc skeleton (46, 0, D:4) a +0 leather armour (50, 0, D:4) a +0 ring mail (50, 8, D:4) a +0 club a goblin corpse (skeletalised by now) (50, 9, D:4) a +0 sling a +0 club a goblin corpse (skeletalised by now) (51, 9, D:4) a +0 dagger a +1 animal skin a +0 club a +0 dagger a +0 sling a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (52, 9, D:4) a +0 dagger a +0 sling (53, 9, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (54, 9, D:4) a +0 helmet the Ecumenical Temple