carss Level 1 of the Dungeon (10, -8, D:1) a hobgoblin skeleton (10, -6, D:1) a +0 robe (11, -4, D:1) a +0 plate armour (14, 16, D:1) a +0 dagger (20, 32, D:1) a +0 ring mail (22, 9, D:1) a +0 sling (25, 13, D:1) a +0 dagger a rat skeleton a kobold skeleton (26, 13, D:1) a +0 club (27, 10, D:1) a hobgoblin skeleton (27, 16, D:1) a ball python skeleton (28, 26, D:1) a quokka skeleton (30, 37, D:1) a quokka skeleton (34, 31, D:1) a +0 dagger 5 stones a kobold skeleton (42, 7, D:1) a quokka corpse (skeletalised by now) (43, -12, D:1) a hobgoblin corpse (skeletalised by now) (43, -10, D:1) a +0 whip (43, 8, D:1) a frilled lizard corpse (skeletalised by now) (50, 31, D:1) a frilled lizard skeleton (51, 33, D:1) 12 gold pieces (51, 34, D:1) a +0 robe (52, -1, D:1) a +0 trident (52, 35, D:1) a potion of lignification (53, 35, D:1) a +0 whip (53, 36, D:1) a +0 scale mail (54, 1, D:1) a frilled lizard corpse (skeletalised by now) (54, 33, D:1) 5 gold pieces Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (7, -5, D:2) a hobgoblin corpse a jackal corpse (9, -3, D:2) a +0 dagger a kobold corpse (11, -11, D:2) an adder corpse (13, 0, D:2) a potion of heal wounds