carss Level 1 of the Dungeon [Shop] Irigu's Weapon Emporium a +7 dagger of freezing (527 gold) a +0 spear (39 gold) a +0 mace (39 gold) the +6 executioner's axe "Ateu" {drain, rF- Str+4 SInv} (904 gold) rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (6 gold) a +0 dagger (26 gold) 6 poisoned darts (46 gold) a +0 whip (32 gold) (0, 0, D:1) a +0 dagger a +0 club a goblin skeleton (0, 1, D:1) a hobgoblin skeleton (2, 17, D:1) a +0 short sword (18, 7, D:1) a hobgoblin corpse (skeletalised by now) (18, 8, D:1) a +0 dagger a goblin skeleton (29, 6, D:1) a +0 dagger (34, 11, D:1) a +0 club (34, 14, D:1) a jackal skeleton (35, 13, D:1) a +0 whip 4 stones (40, -7, D:1) a +0 leather armour (43, 27, D:1) a +0 dagger (45, 9, D:1) a hobgoblin skeleton (45, 10, D:1) a +0 short sword a stone a kobold skeleton (45, 39, D:1) a bat corpse (skeletalised by now) (47, 38, D:1) a bat corpse (skeletalised by now) (53, 34, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (6, 34, D:2) a +0 chain mail (11, 34, D:2) a hobgoblin corpse (skeletalised by now) (13, 15, D:2) a +0 dagger 7 poisoned darts a kobold skeleton (15, 33, D:2) a +0 leather armour (18, 10, D:2) a +0 ring mail (25, 13, D:2) a +0 dagger (27, -2, D:2) a +0 sling (30, 5, D:2) a +0 whip (32, 20, D:2) a quokka skeleton (32, 34, D:2) a +0 dagger (32, 36, D:2) a quokka skeleton (36, 21, D:2) a bat skeleton (38, 22, D:2) an adder skeleton (38, 23, D:2) a rat skeleton (39, 33, D:2) a +0 kite shield a hobgoblin corpse (skeletalised by now) (42, -1, D:2) a +0 dagger (43, 22, D:2) a +0 club a +0 club a goblin skeleton (43, 26, D:2) a +0 ring mail (43, 27, D:2) a +0 dagger (46, 4, D:2) a hobgoblin skeleton (47, 2, D:2) a +0 dagger (51, 37, D:2) a parchment of Poisonous Vapours Level 3 of the Dungeon [Shop] Mafeok's Distillery 2 potions of moonshine (20 gold) a potion of haste (unknown) (100 gold) a potion of moonshine (10 gold) a potion of might (40 gold) a potion of curing (unknown) (30 gold) a potion of mutation (unknown) (80 gold) a potion of heal wounds (80 gold) a potion of enlightenment (unknown) (50 gold) (27, 9, D:3) a +0 robe (28, 19, D:3) 6 boomerangs (30, 12, D:3) a +0 club (30, 19, D:3) a bat corpse (30, 23, D:3) a bat corpse (33, 19, D:3) a +0 dagger