Dungeon Crawl Stone Soup version 0.34-a0-1790-g9edff1cd0f (webtiles) character file. Game seed: 1177322684053780687 21 carss the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Dec 13, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (902 turns). carss the Magician (Deep Elf Hedge Wizard) Turns: 902, Time: 00:01:39 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 65% Magic: 2/10 EV: 12 Int: 18 God: Gold: 64 SH: 0 Dex: 14 Spells: 10/11 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of might {unknown} j - a potion of invisibility {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth * Level 5.1 Spellcasting - Level 2.1 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 21% 2 Fugue of the Fallen Necr 9% N/A 24% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Anguish Hex/Necr 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The quokka misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka bites you. The quokka barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. The quokka attacks as it pursues you! The quokka misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal completely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ####### ### #.....# #.# #####.###.# #.######### #...#.# #.### #.†.......## #.#.#.###.... #.#####..h.####.#.#......## #†# #..h@................ ..h.h.hh# #....####.#.####...## ...rh...# ##..#####.#.# #...# ..h.....######..#.....#.# #...# ................#.....#.# #...# #######.#####...#.....#.####...## ..# #...#................ ##### ###.#.#.#.###.....######.#. ....# #.#.#.#.# #............#. You could see 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) 4 quokkas (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 220 | D:1 | Reached XP level 2. HP: 6/15 MP: 4/9 624 | D:1 | Reached skill level 5 in Spellcasting 902 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, amcnicky_mini_corridor_feature Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.1 Dodging | | 2.9 Stealth | | 2.9 Conjurations | | 2.1 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 54 Armour: Robe || 14 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 902 | 902 | 0 | 108 | 694 | 1 | 902.0 | Dungeon | 902 | 902 | 0 | 108 | 694 | 1 | 902.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts DLua errors: