Dungeon Crawl Stone Soup version 0.34-a0-1790-g9edff1cd0f (webtiles) character file. Game seed: 1023448655167154924 11 carss the Magician (level 2, -1/1 HPs) Began as a Deep Elf Hedge Wizard on Dec 13, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:38 (544 turns). carss the Magician (Deep Elf Hedge Wizard) Turns: 544, Time: 00:02:39 Health: -1/1 AC: 7 Str: 7 XL: 2 Next: 13% Magic: 7/9 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . (100%) a - melded +0 dagger rCold . . . (100%) d - melded +0 kite shield rNeg . . . (100%) b - melded +0 robe rPois . (100%) c - melded +0 hat rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no barding) Stlth ++ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.22/turn (no ring) e - riddle talisman %: no passive effects @: sphinx-form, flying A: airstrike attack, hex mastery, flying, reduced hp, riddle compulsion, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You were a cunning sphinx. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Armour b - a +0 robe (melded) c - a +0 hat (melded) d - a +0 kite shield (melded) Talismans e - a riddle talisman (worn) Potions g - 3 potions of magic d - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 0.3 Shields * Level 4.8 Spellcasting - Level 2.1 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 9% 1 Grave Claw Necr 16% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Silence Hex/Air 2% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a cunning sphinx. You unleash cutting winds upon enemies you strike. Hexes are much easier for you to cast and harder to resist. You are flying. Your maximum health is decreased, since you lack skill for your form. You often pose riddles to enemies when you first see then. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded You regenerate magic rapidly. Message History Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! A hobgoblin is nearby! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is an open door here. There is an open door here. You encounter a quokka. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is lightly wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is lightly wounded. The quokka barely misses you. The quokka bites you. Ouch! That really hurt! You die... ##### ###########...# #H............# ## #r##########..###. #.#⌠.......#...##. #.+........#...##. #.#........#.#.##. ..#........#.#.... ..#........#.#.... #..#........#.#.... #. ....†...'...... You could see a quokka. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carss the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 448 | D:1 | Reached XP level 2. HP: 1/15 MP: 6/9 544 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, chequers_garden, st_stairs_10, feat_on_display, minivault_25 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 30 Armour: Robe || 3 None || 1 Dodge: Dodged || 4 Block: Kite shield || 2 Form: Sphinx || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 543 | 543 | 0 | 53 | 351 | 1 | 543.0 | Dungeon | 543 | 543 | 0 | 53 | 351 | 1 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 543 daAuts DLua errors: