Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 7796839210763571580 191 carsomyr the Insei (level 5, -2/35 HPs) Began as an Octopode Shapeshifter on Sept 27, 2025. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:22 (2372 turns). carsomyr the Insei (Octopode Shapeshifter) Turns: 2372, Time: 00:01:23 Health: -2/35 AC: 1 Str: 13 XL: 5 Next: 70% Magic: 5/5 EV: 12 Int: 12 God: Gold: 118 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Jewellery c - a ring of willpower Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - 2 scrolls of brand weapon {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} j - a scroll of blinking {unknown} k - a scroll of noise {unknown} m - a scroll of vulnerability {unknown} Potions L - a potion of lignification d - a potion of invisibility {unknown} f - a potion of curing {unknown} l - 2 potions of moonshine {unknown} n - a potion of resistance {unknown} o - a potion of brilliance {unknown} Baubles a - 3 flux baubles Skills: + Level 2.3 Fighting + Level 2.6 Dodging + Level 3.5 Stealth + Level 4.3 Unarmed Combat + Level 3.7 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 32% 1 Blink Tloc 0% N/A 45% 2 Static Discharge Conj/Air 0% 3-3/arc 45% 2 Confusing Touch Hex 0% N/A 69% 3 Hailstorm Conj/Ice 0% 3d5 69% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 69% 3 Martyr's Knell Necr/Summ 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Qazlal Vehumet Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jelly comes into view. You tentacle-slap the shadow imp. The shadow imp is moderately wounded. You constrict the shadow imp. The shadow imp hits you. You tentacle-slap the shadow imp but do no damage. The shadow imp is heavily wounded. You constrict the shadow imp. The jelly misses you. The shadow imp gestures at you. Pain shoots through your body! You tentacle-slap the shadow imp but do no damage. The shadow imp is almost dead. You constrict the shadow imp. You kill the shadow imp! The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the jelly. Your tentacles burn! You squeeze the jelly. The jelly is heavily wounded. You tentacle-slap the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly is struck by your quills. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.# #. #.# ###### #. ######'#####....###. #....)....##........ #..>†.....##..#.#### ######.........##........ ......................### .....#..........###.##### .≈≈. #._@.g.....#.......# . #...J......#.#.###.# ####B......#.#.# ...#+###.# #.# B..# ..# #.# .# ### #.# .# #.# .# #.# #.# You could see a bombardier beetle, a jelly and a goblin. Vanquished Creatures A scorpion (D:4) A hound (D:4) 6 adders A shadow imp (D:4) 4 dart slugs A ribbon worm (D:2) An endoplasm (D:2) 6 hobgoblins 2 jackals (D:3) An orc (D:3) A quokka (D:2) 5 ball pythons 4 bats 2 goblins 6 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | carsomyr the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 433 | D:2 | Found a white marble altar of Elyvilon. 649 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1318 | D:3 | Reached skill level 1 in Stealth 1566 | D:3 | Found a stormy altar of Qazlal. 1637 | D:3 | Reached XP level 4. HP: 24/29 MP: 4/4 2157 | D:4 | Reached skill level 4 in Unarmed Combat 2157 | D:4 | Reached XP level 5. HP: 24/34 MP: 5/5 2315 | D:4 | Found a radiant altar of Vehumet. 2372 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms D:2: layout_basic, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, minmay_misc_feat_tower, nicolae_concentric_dashed_squares_wild D:4: layout_basic, mainiacjoe_overflow_chevrons Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 3 | 3.5 Unarmed Combat | 4 | 4.3 Fighting | | 2.3 Dodging | | 2.6 Shapeshifting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 51 | 31 || 82 Melee: Unarmed | 51 | 31 || 82 Constrict | 21 | 7 || 28 Tentacles | 13 | 6 || 19 Punch | | 1 || 1 Stab: Sleeping | 5 | 2 || 7 Distracted | | 1 || 1 Armour: None | 16 | 15 || 31 Dodge: Dodged | 19 | 18 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2364 | 2289 | 75 | 0 | 2002 | 4 | 591.0 | Dungeon | 2364 | 2289 | 75 | 0 | 2002 | 4 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 835 daAuts D:3: 748 daAuts D:1: 429 daAuts D:4: 352 daAuts