carsomyr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 33, D:1) a +0 ring mail (18, 45, D:1) a +0 short sword (19, 24, D:1) a +0 spear (19, 43, D:1) a +0 ring mail (20, 6, D:1) 5 stones (21, 38, D:1) a bat corpse (skeletalised by now) (28, 34, D:1) a +0 robe (30, 8, D:1) a hobgoblin corpse (skeletalised by now) (30, 16, D:1) a +0 scale mail (31, 32, D:1) a +0 leather armour (34, -4, D:1) a +0 falchion (40, 30, D:1) a +0 short sword (44, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 22, D:1) a +0 short sword 2 stones a kobold skeleton (44, 29, D:1) the +0 ring mail of Prudence {^Contam rF++ Will+} rF++: It greatly protects you from fire. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (45, 28, D:1) a +0 scale mail (54, 25, D:1) a rat corpse (skeletalised by now) (58, -2, D:1) a +0 robe (58, 2, D:1) a +0 dagger (58, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 25, D:2) a stone (7, 37, D:2) a +0 leather armour (17, 23, D:2) a +0 dagger (18, -3, D:2) a +0 whip (19, 2, D:2) a +0 leather armour (27, 2, D:2) a maw talisman (28, -2, D:2) a +0 long sword (33, -12, D:2) a stone a +0 hand axe (36, -2, D:2) 6 poisoned darts (38, 6, D:2) a +0 whip a kobold skeleton (39, 6, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 6 poisoned darts (8, 13, D:3) a frilled lizard skeleton (9, 13, D:3) 2 boomerangs (16, -1, D:3) a ball python skeleton (18, -19, D:3) a +0 spear (18, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 17, D:3) a +0 dagger a +0 whip a +0 leather armour a +0 whip a boomerang an orc skeleton (22, 18, D:3) a +0 whip a +0 leather armour an orc skeleton (22, 19, D:3) a +0 falchion (24, 19, D:3) a +0 ring mail (30, -5, D:3) a +0 dagger a goblin skeleton (31, -6, D:3) a bat skeleton (35, -6, D:3) 2 stones (35, 17, D:3) 3 stones (36, 1, D:3) a jackal skeleton a rat skeleton a jackal skeleton (47, -11, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 club a kobold corpse (skeletalised by now) (2, 18, D:4) 5 poisoned darts (9, 9, D:4) a +0 leather armour (9, 23, D:4) a +0 ring mail (22, 37, D:4) a +0 scale mail (33, 35, D:4) a +0 dagger (34, 34, D:4) a ball python corpse (skeletalised by now) (37, 12, D:4) a +0 club (43, 38, D:4) a +0 club a goblin corpse (skeletalised by now) (43, 39, D:4) a +0 mace (44, 2, D:4) a +0 dagger 4 stones (52, 8, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -15, D:5) a +2 great sword of protection (8, -29, D:5) 3 stones (9, -12, D:5) a +0 flail a gnoll corpse (skeletalised by now) (9, -10, D:5) a +0 spear (15, -33, D:5) 7 stones (18, -48, D:5) an iguana skeleton (18, -16, D:5) a +0 short sword (22, -25, D:5) a +0 flail a +0 club a +0 whip a +0 club a +2 heavy halberd a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) (24, -18, D:5) a +0 club a +0 leather armour (42, -44, D:5) a +0 giant club (52, -24, D:5) 3 stones (53, -13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe an orc skeleton (2, 5, D:6) a +0 mace a +0 leather armour a +0 short sword (2, 6, D:6) a +0 war axe a +0 dagger an orc skeleton (15, -6, D:6) a +0 flail (18, 3, D:6) a +0 club a gnoll skeleton (19, 3, D:6) a +0 club a +0 robe (19, 19, D:6) 5 stones (20, 4, D:6) a +0 halberd a gnoll skeleton (22, 4, D:6) a +0 whip a gnoll skeleton (23, 9, D:6) a +0 flail (25, 44, D:6) an orc corpse (skeletalised by now) (27, 17, D:6) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, 18, D:6) a +0 spear (27, 40, D:6) an orc corpse (skeletalised by now) (28, 17, D:6) a +1 whip of electrocution a +0 robe (29, 40, D:6) a book of Geomancy (29, 45, D:6) a hound corpse (skeletalised by now) (30, 18, D:6) a +0 spear (30, 41, D:6) an ogre corpse (skeletalised by now) (30, 42, D:6) a hound corpse (skeletalised by now) (35, 20, D:6) a +0 dagger (35, 22, D:6) a +0 barding (36, 22, D:6) a +2 spear of flaming (45, 16, D:6) a +0 robe a +4 short sword of freezing (45, 17, D:6) a +0 robe a +0 war axe (46, 30, D:6) a +1 chain mail of willpower (47, 11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +4 hand axe of draining a +0 dagger a +0 robe a +0 dagger a +0 robe of fire resistance (1, 0, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -1, D:7) a +0 dagger (6, 13, D:7) a +0 spear (18, 32, D:7) a +0 whip (21, 20, D:7) a +0 short sword (21, 27, D:7) a +0 short sword (22, 31, D:7) a +0 robe (26, 9, D:7) a +0 trident a +0 leather armour (27, 8, D:7) a +0 orcbow a +0 hand axe a +0 leather armour a water moccasin skeleton (27, 9, D:7) a +0 club a +0 leather armour an orc skeleton (28, 8, D:7) a +0 dagger a +0 robe an orc skeleton (29, 8, D:7) a +0 flail an orc corpse (skeletalised by now) (42, 13, D:7) a +0 flail (43, 8, D:7) a +0 shortbow (46, 3, D:7) a +0 flail (46, 7, D:7) 7 stones (47, 3, D:7) a +0 spear (48, 3, D:7) a +2 whip of draining a gnoll corpse (skeletalised by now) (48, 9, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -25, D:8) a water moccasin skeleton (2, -33, D:8) a +0 hand axe (2, -6, D:8) a +0 whip (4, -32, D:8) +0 steam dragon scales the human skeleton of Maggie (4, -5, D:8) a +0 falchion of electrocution 9 stones a +0 leather armour (7, -11, D:8) a +0 quarterstaff a +0 leather armour a +0 mace a +0 robe a +0 quarterstaff a +0 robe an orc skeleton an orc skeleton (13, -29, D:8) a +0 short sword an orc skeleton (20, -36, D:8) a +0 dagger a +0 robe (20, -35, D:8) a +0 shortbow (21, -35, D:8) a +0 short sword a +0 leather armour a +0 club an orc skeleton a black bear skeleton a howler monkey skeleton (22, -35, D:8) a +0 hand axe a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a staff of earth (unseen) (1, 1, D:9) a book of Geomancy (1, 2, D:9) 29 gold pieces (2, 1, D:9) 2 potions of curing (2, 2, D:9) a +0 leather armour (3, 2, D:9) a scroll of amnesia (3, 3, D:9) the amulet "Teurol" {Spirit Rampage rElec} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (unseen) (23, -4, D:9) a +0 short sword (23, -3, D:9) a +0 dagger a +0 robe a +0 heavy war axe a +0 chain mail a +0 club a bullfrog corpse (23, -2, D:9) a +0 flail a +0 leather armour (24, -10, D:9) a yak corpse (25, -10, D:9) a +0 leather armour (27, -11, D:9) a scroll of identify (30, -12, D:9) a +0 robe the Ecumenical Temple